Another Team Fortress 2 update released
May 1, 2010
Valve continues to improve Team Fortress 2 as it releases another noteworthy update for the highly addicting online shooter. The sizable update, now available on Steam, includes further PropHunt mode support, more Engineer class fixes and some minor game enhancements.
Valve continues to improve Team Fortress 2 as it releases another noteworthy update for the highly addicting online shooter. The sizable update, now available on Steam, includes further PropHunt mode support, more Engineer class fixes and some minor game enhancements.
Patch notes:
- Added further PropHunt mode support
- Added a “SetCustomModelRotates” input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
- Added a “SetCustomModelVisibletoSelf” input, which will set whether or not the local player should see his own custom model
- Fixed the Engineer being able to build more than 1 of each type of building
- Fixed old Engineer build keybinds not working with the new system
- Fixed a client crash on shutdown
- Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
- Fixed post-processing bug which could cause tone mapping to become stuck at highest setting
Via [Steam]