Atomic Games CEO defends Six Days in Fallujah

Six Days in Fallujah - Image 1Atomic Games isn’t done with Six Days In Fallujah (PS3, Xbox 360). After the game was dropped by Konami, the studio has since revealed that it still hopes to release the game. While nothing has been said so far about who they plan to shop the game to, Atomic CEO Peter Tamte did step into the spotlight for a while to defend Six Days and its artistic merits.

Six Days in Fallujah - Image 1

Atomic Games isn’t done with Six Days In Fallujah (PS3, Xbox 360). After the game was dropped by Konami, the studio has since revealed that it still hopes to release the game. While nothing has been said so far about who they plan to shop the game to, Atomic CEO Peter Tamte did step into the spotlight for a while to defend Six Days and its artistic merits.

Speaking at the Triangle Game Conference in North Carolina, Tamte maintained that they were asked by Marines who wanted to tell their story “through the most relevant medium of the day — a medium they use the most — and that is the video game.” By bringing the Marines’ story into a non-passive form of entertainment, Atomic hopes Six Days in Fallujah “will have the opportunity to change expectations of what a video game can be.”

The Atomic Games CEO also challenged fellow game developers by asking, “Are we really just high-tech toymakers, or are we media companies capable of producing content that is as relevant as movies, music and television?”

Tamte also stressed that the game isn’t about whether or not the Iraq invasion was right or wrong, it’s about showing the world the reality of war:

Six Days in Fallujah is not about whether the U.S. and its allies should have invaded Iraq. It’s an opportunity for the world to experience the true stories of the people who fought in one of the world’s largest urban battles of the past half-century.


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Via The News & Observer

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