Better Game Character By Design Reveals Secrets to Change the Future of Video Games

bookBetter Game Character By Design by Katherine Isbisteris may not have made it on Oprah’s Book Club, but like Da Vinci’s Code, this book reveals secrets that could change video games forever. The book is not for everyone. Certainly not something Oprah would read to Steadman. The book was written for game designers, programmers, art directors, and sound designers, and HCI professionals.

Students who want to work behind the scene of the video game industry someday will learn how to design effective interactive characters as well as gain understanding of social roles and perceptions from this book.

Better Game Character By Design is based on the author’s 10 year study on what makes interactions with computer characters useful and engaging to different audiences. Isbisteris says characters that create powerful social and emotional connections with gamers will be essential to next-generation games. Everybody knows that! But surprisingly,the principles of sophisticated character design and interaction are not widely understood within the game development community.

According to the book, the key to good design is leveraging player psychology. Game developers must have an understanding of what’s memorable, exciting, and useful to a person about real-life social interactions. Game designers who create great characters often make use of these psychological principles only they don’t realize it. With Better Game Characters by Design, game design professionals and other interactive media designers will better understand how social roles and perceptions affect players’ reactions to characters, helping produce stronger designs and better results. That means better games for those of us who have no plans of reading this book.

Via Elsevier

bookBetter Game Character By Design by Katherine Isbisteris may not have made it on Oprah’s Book Club, but like Da Vinci’s Code, this book reveals secrets that could change video games forever. The book is not for everyone. Certainly not something Oprah would read to Steadman. The book was written for game designers, programmers, art directors, and sound designers, and HCI professionals.

Students who want to work behind the scene of the video game industry someday will learn how to design effective interactive characters as well as gain understanding of social roles and perceptions from this book.

Better Game Character By Design is based on the author’s 10 year study on what makes interactions with computer characters useful and engaging to different audiences. Isbisteris says characters that create powerful social and emotional connections with gamers will be essential to next-generation games. Everybody knows that! But surprisingly,the principles of sophisticated character design and interaction are not widely understood within the game development community.

According to the book, the key to good design is leveraging player psychology. Game developers must have an understanding of what’s memorable, exciting, and useful to a person about real-life social interactions. Game designers who create great characters often make use of these psychological principles only they don’t realize it. With Better Game Characters by Design, game design professionals and other interactive media designers will better understand how social roles and perceptions affect players’ reactions to characters, helping produce stronger designs and better results. That means better games for those of us who have no plans of reading this book.

Via Elsevier

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