BioShock 2 preview and analysis vid
The movie might be on hold for the moment, but there’s still more BioShock to be seen. This one’s a “preview and analysis” vid of BioShock 2 (Xbox 360, PS3, PC), featuring the editors of 1UP. Watch as they give their verdict and ideas on their new Rapture adventure. There’s a lot to be heard, so it’s best that I let them do the talking.
The movie might be on hold for the moment, but there’s still more BioShock to be seen. This one’s a “preview and analysis” vid of BioShock 2 (Xbox 360, PS3, PC), featuring the editors of 1UP. Watch as they give their verdict and ideas on their new Rapture adventure. There’s a lot to be heard, so it’s best that I let them do the talking.
One noteworthy element I noticed is the swift responsiveness of enemies. AI from other first person shooters would sometimes just stand there until you reach a certain fixed distance from them. What do you guys think?
BioShock 2 news:
- New BioShock 2 direct-feed screenshots, Big Sister concept art
- Thick with details, submerged in awesome: BioShock 2 video interview, new screens
Via 1UP