Blizzard daily updates: unofficial changes to World of Warcraft patch 2.3

Blizzard daily updates: changes to World of Warcraft patch 2.3  - Image 1 

Now that patch 2.2 is live on the World of Warcraft realms, you’re probably one of many curious as to what’s coming next for 2.3. Fortunately, Blizzard community managers have been updating what should make the cut for version 2.3 day in and day out, leaving an almost constantly updated (and growing) changelist for the next patch.

Aside from the Zul’Aman 10-man raid dungeon and numerous character fixes, players are anticipating tons of changes to class talent mechanics and class equipment, as World of Warcraft‘s third year rolls on. There’s a number of changes listed beyond this point, so be forewarned that you could get lost in the wall that follows:

General

  • All Disarm immunity effects in the game were changed to 50% disarm duration reduction (non stacking).
  • Auction’s duration have been changed to 12, 24 or 48 hours. Also deposit prices for all duration will be the same.
  • Auction House will now sort server side. If multiple pages exist you will be able to sort across all pages.
  • You will now be able to ctrl-click a recipe to preview the item the recipe will create in the dressing room.
  • Ogri’la Faction Vendor: This vendor now sells potions usable anywhere for a large number of Apexis Shards. 50 shards, as good as super mana/heal pots.
  • New Flying Mount added. Requires 2,000g and Exalted with Cenarion Expedition. 280% Speed.
  • Healing Reduction effects now affect all Drain spells and abilities (i.e. Mortal Strike vs Drain Life)
  • Level 20-60 Quest EXP has been increased, while EXP to Level has been decreased.
  • Guild Banks added to the game.
  • New Arena Relics have been added for more talent specs, and existing Relics have been renamed to create a more consistent naming convention.
  • 1/3rd of +Healing will count as +Dmg

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Blizzard daily updates: changes to World of Warcraft patch 2.3  - Image 1 

Now that patch 2.2 is live on the World of Warcraft realms, you’re probably one of many curious as to what’s coming next for 2.3. Fortunately, Blizzard community managers have been updating what should make the cut for version 2.3 day in and day out, leaving an almost constantly updated (and growing) changelist for the next patch.

Aside from the Zul’Aman 10-man raid dungeon and numerous character fixes, players are anticipating tons of changes to class talent mechanics and class equipment, as World of Warcraft‘s third year rolls on. There’s a number of changes listed beyond this point, so be forewarned that you could get lost in the wall that follows:

General

  • All Disarm immunity effects in the game were changed to 50% disarm duration reduction (non stacking).
  • Auction’s duration have been changed to 12, 24 or 48 hours. Also deposit prices for all duration will be the same.
  • Auction House will now sort server side. If multiple pages exist you will be able to sort across all pages.
  • You will now be able to ctrl-click a recipe to preview the item the recipe will create in the dressing room.
  • Ogri’la Faction Vendor: This vendor now sells potions usable anywhere for a large number of Apexis Shards. 50 shards, as good as super mana/heal pots.
  • New Flying Mount added. Requires 2,000g and Exalted with Cenarion Expedition. 280% Speed.
  • Healing Reduction effects now affect all Drain spells and abilities (i.e. Mortal Strike vs Drain Life)
  • Level 20-60 Quest EXP has been increased, while EXP to Level has been decreased.
  • Guild Banks added to the game.
  • New Arena Relics have been added for more talent specs, and existing Relics have been renamed to create a more consistent naming convention.
  • 1/3rd of +Healing will count as +Dmg

Raids & Dungeons

  • New daily quests are available in the Lower City for 5 man heroic and non-heroic dungeons (Once at a time, a bit like battleground weekends, each day you will get quests for a different dungeons). The following non-heroic dungeons are concerned : Shattered Halls, Steamvault, Shadow Labyrinth, Black Morass, Botanica, Mechanar, and Arcatraz. All dungeons will get quests in Heroic mode. If you’re getting the non-heroic and the heroic quest on the same day for the same dungeon, you can complete both by running it in heroic mode once. Non heroic quests will reward you with a Ethereum Prison Key (various reputation), gold, and reputation with the Consortium. Heroic quests will give you 2 Badges of Justice, gold, and reputation with the Consortium.
  • Mobs inside Sethekk Halls will now continue to award Lower City reputation all the way into Exalted. Previously they stopped giving reputation in non-heroic mode just before players hit revered.
  • The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced.
  • New Daily quests for heroic and select non-heroic instances.
  • New 10-Man Raid – Zul’Aman, Zul’Aman is complete and now only needs time on the PTR.
  • Heroic Badges drop from Zul’aman and Karazhan bosses
  • New Title – Champion of the Naaru: Awarded to those who complete the Tempest Keep attunement quest at level 70.

PvP

  • Players can now cast spells for free (no mana cost) before a Battleground starts.
  • For 5 seconds after being ressurected by a Spirit Healer in a BG, players spells will be cast for free.
  • Upon terminating Warsong Gulch, Arathi Basin, Eye of the Storm – an additional honor bonus will be granted.
  • New daily quests targeting a random battleground each day.
  • Battlegrounds now have a buff period upon entering, and upon being resurrected at the Spirit Healer (similar to Arenas)
  • New Battleground rewards: Boots, Belt, and Bracers
  • Arena Weapons/Armor Ratings Requirements.

Druids

  • Tranquility now receives added benefits from +Damage and +Healing.
  • Cure Poison and Abolish Poison may now be cast in Tree of Life form.
  • Remove Curse may now be cast in Moonkin form.
  • Rebirth cooldown reduced to 20 minutes
  • Intensity increased to 10/20/30% mana regeneration

Hunters

  • Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled.
  • Serpent Sting, Immolation Trap and Explosive Trap now all gain additional damage based on 10% of your ranged attack power.
  • Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP.
  • Hunters are getting 20 and 24 slot ammo pouches and quivers
  • Arcane Shot (Rank 6+) will now dispel 1 Magic effect in addition to damage.

Mages

  • Fire Ward and Frost Ward now gainadditional benefit from spell damage bonuses. Base absorb values ofranks 5 and 6 have been reduced.
  • Detect Magic removed. All players may now see their target’s beneficial effects at all times.
  • 10% coefficient tax removed from Improved Fireball and Improved Frostbolt.
  • New Spell – Ritual of Refreshment: Allows players to pick up food/water.
  • Evocation now restores 15% of your total mana each 2 seconds.
  • Arcane Meditation increased to 10/20/30% mana regeneration.
  • Ice Barrier will receive additional benefit from +Dmg.
  • Ice Barrier gains additional benefit from spell damage bonuses. However, the base absorb values of ranks 5 and 6 have been reduced.

Paladins

  • Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
  • Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you’ll be hit by spells by 1/2/3%.
  • Exorcism’s mana cost has been lowered.
  • Holy Wrath’s mana cost has been lowered.
  • Hammer of Wrath’s mana cost has been lowered.
  • Vengeance has been increased to 30 seconds.
  • Improved Seal of the Crusader effect added to base abilitiy.
  • Improved Seal of the Crusader now gives the effects of Sanctified Crusader.
  • New Talent – Sanctified Seals: Increases your chance to critically hit with all spells and melee by 1/2/3%, and reduces the chance your Seals can be dispelled by 33/66/100%.
  • Crusader Strike cooldown is being reduced to 6 seconds.

Priests

  • New Dwarf/Draenei ability – Chastise: Causes Holy damage and incapacitates target for 2 seconds.
  • Fear Ward will now be available to all Priests at level 20.
  • Fear Ward duration reduced to 3 minutes, and cooldown increased to 3 minutes.
  • Power Word: Shield will gain additional benefit from spell damage and healing bonuses. Base absorb values for ranks 10, 11 and 12 have been reduced to compensate for this change.
  • Pain Suppresion may target Friendly targets.
  • Pain Suppresion reduces Friendly target’s threat by 5%.
  • Pain Suppresion reduces Friendly target’s damage taken by 40%.
  • Pain Suppresion cooldown reduced to 2 minutes.
  • Meditation increased to 10/20/30% mana regeneration.
  • Prayer of Healing gains additional benefit from +Dmg and +Healing.
  • Circle of Healing gains additional benefit from +Dmg and +Healing.
  • Circle of Healing’s base healing has been reduced.
  • Holy Nova (Healing only) gains additional benefit from +Dmg and +Healing.

Rogues

  • Poisons will enchant your weapons for 1 hour instead of 30 minutes.
  • Fleet Footed increased to 15% speed increase
  • Deadly Throw travel speed is being significantly increased.
  • Deadly Throw snare duration is being slightly increased by 1 second.
  • Deadly Throw no longer triggers Ruthlessness.
  • Ruthlessness now only affects melee Finishing Moves.
  • Blind will no longer require a reagent. It will also be changed to a ranged physical attack, will share the same diminish category as Cyclone, and diminish in PvE as well as PvP. It will no longer be considered a poison.
  • Shadowstep may now be used while not in stealth.
  • Shadowstep reduces threat caused by your next Ambush, Garrote, or Backstab by 50%.
  • Shadowstep cooldown increased to 40 seconds.
  • Dirty Deeds increases the damage of special attacks by 10%/20% against targets that are below 35% health in addition to its current effect.
  • Hemorrhage has an incoming buff.

Shamans

  • Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased.
  • Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased.
  • Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. It will replace the “Two Handed Axes and Maces” talent.
  • Lightning Overload now has a 4/8/12/16/20% chance to proc.
  • Lightning Overload damage has been decreased by 50%.
  • Lightning Overload now causes 0 threat.
  • Mana Spring Totem now restores mana at a rate of 20 mana every 2 seconds.
  • Water Shield now costs 0 mana to cast, and the mana per globe has been substantially increased.
  • Water Shield’s duration has been reduced to 1 minute, and grants mana for each globe left upon ending.
  • Elemental Focus will now reduce the mana cost of your next two damage spells by 40%.
  • Lightning Bolt casting time reduced to 2.5 seconds, and mana cost decreased.
  • Chain Lightning casting time reduced to 2 seconds, and mana cost decreased.
  • Lightning Mastery reduced to .1/.2/.3/.4/.5 seconds.
  • May equip 2-Handed Axes and 2-Handed Maces without spending talent points.
  • Frost Shock no longer has Diminishing Returns.
  • Shamanistic Rage will reduce damage taken by 30% in addition to it’s current effects.
  • Spirit Weapons will reduce melee threat by 30%.
  • Mental Quickness adds 10/20/30% to +Dmg and +Healing based on your total Attack Power, in addition to it’s current effects.

Warlocks

  • Banish can no longer be cast on targets tapped by other players or groups.
  • Ritual of Souls has had it’s casting time significantly reduced.
  • Healing Reduction effects now affect all Drain spells and abilities (i.e. Mortal Strike vs Drain Life).

Warriors

  • Weapon Mastery has been changed to reduce the duration of Disarm effects by 25/50%.
  • Mace Specialization proc has been reduced.
  • Mace Specialization Rage increased to 7.
  • Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance.
  • Devastate now combines the effects of Sunder Armor into it’s effect, and is affected by all talents and items that affect Sunder Armor.

Enchanting

  • Wizard and Mana oils duration increased.

Engineering

  • New Recipe – New Field Repair Bot: Dropped(?) by Gan’arg Analyzers in Blade’s Edge Mountains.
  • New Field Repair Bot is able to buy/sell.
  • Flying Mount added for Engineers. Regular and Epic version.

Cooking

  • New Daily Quests.
  • New recipes added for fish found near Karazhan and Zul’Aman.

Fishing

  • Fish Tracking may be learned from a journal, fished from crates.
  • New fish added near Karazhan and Zul’Aman.

Season 3 Arena Information

  • Weapon Rating – 1850
  • Shoulder Rating – 2000
  • Ratings for Season 3 equipment will be a requirement to continue using the Season 3 armor

Interface

  • Auction House scanning will receive its own API letting you scan the whole AH every 15 minutes with any addon.
  • Mailboxes are upgraded to handle up to 12 items per mail.
  • Many new macro inputs as well as druid ‘cancelform’ becoming an instant like ‘dismount’.

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