Blizzard Entertainment features three new job vacancies

A variation of the Blizzard Entertainment logo - Image 1Playing games is one thing; working for a company that actually brings the games to players is another. For those of you who may have dreams of working with the people who brought us World of Warcraft, Blizzard has recently posted a notice indicating three new job vacancies, two of which are related to their mobile team. Interested? Find out what they are after the jump.

The Blizzard Entertainment logo - Image 1 

Blizzard is still looking for more good people to fill the company’s ranks: a recent post on the official Blizzard site featured three new job vacancies for prospective applicants. Incidentally, two of the positions involve work with Blizzard’s mobile team, which could possibly fuel more speculation regarding a possible mobile version of World of Warcraft.

In any case, Blizzard’s three new job vacancies are as follows:

  • Shader/Look Development Supervisor
    • must have a technical/coding background and an artistic eye
    • will oversee a team consisting of artists and engineers
  • Mobile Software Engineer
    • must have strong programming skills and some experience developing or porting mobile applications
    • novel problem-solving ability a knack for learning new technologies are both advantages
  • Mobile User Interface Artist
    • must possess experience in UI design and “pixel art.”
    • should have a deep appreciation of design of limited devices
    • must be able to create clean, high-quality graphic designs that balance the Blizzard art style with the needs of the mobile audience.

As with previous announcements of this sort, Blizzard has outlined the respective job descriptions and submission requirements of each vacancy, so if you’re thinking of applying be sure to check them out first via the source link below before sending in your resumé to [email protected].

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