Blizzard’s Rob Pardo: Warcraft RTS could follow
Blizzard Entertainment has a great lineup of games tailing its name, and if its cash register didn’t dial in World of Warcraft as its primary income for the moment, it’ll soon get an extra cha-ching: Warcraft IV. Blizzard’s Rob Pardo told Game Daily in an interview that if one of Big Blue’s development team demands to do a sequel to Warcraft III: The Reign of Chaos next, then it will be so.
“The way that we develop things, each time a development team becomes available – because they’re done with creating the games that they’ve been doing – they have a lot of say over what their next game is,” explained Pardo, later giving expounding on how developers ‘burn out’ from focusing on a single content over considerable time.
“What it would take is for one of our teams to decide that they want to make Warcraft RTS and of course, there’ll be some talk about doing that and I’m sure after StarCraft 2 ships, it will be one the ideas on the table for that team to do,” said Pardo, lighting a candle path toward another RTS titan.
Of course, he did suggest that a successor to Warcraft III would be coming from the developers who exhausted themselves on the StarCraft universe. So until StarCraft II releases anytime soon, the next Warcraft title will not even begin its planning stages.
Hope for Warcraft RTS fans gets even more bleak, after Rob Pardo concluded, “If we want to go back and do it, maybe we will, maybe we won’t.” It’s still a little more hopeful than World of Warcraft on consoles – a possibility that Pardo was less than willing to accomplish.
Blizzard Entertainment has a great lineup of games tailing its name, and if its cash register didn’t dial in World of Warcraft as its primary income for the moment, it’ll soon get an extra cha-ching: Warcraft IV. Blizzard’s Rob Pardo told Game Daily in an interview that if one of Big Blue’s development team demands to do a sequel to Warcraft III: The Reign of Chaos next, then it will be so.
“The way that we develop things, each time a development team becomes available – because they’re done with creating the games that they’ve been doing – they have a lot of say over what their next game is,” explained Pardo, later giving expounding on how developers ‘burn out’ from focusing on a single content over considerable time.
“What it would take is for one of our teams to decide that they want to make Warcraft RTS and of course, there’ll be some talk about doing that and I’m sure after StarCraft 2 ships, it will be one the ideas on the table for that team to do,” said Pardo, lighting a candle path toward another RTS titan.
Of course, he did suggest that a successor to Warcraft III would be coming from the developers who exhausted themselves on the StarCraft universe. So until StarCraft II releases anytime soon, the next Warcraft title will not even begin its planning stages.
Hope for Warcraft RTS fans gets even more bleak, after Rob Pardo concluded, “If we want to go back and do it, maybe we will, maybe we won’t.” It’s still a little more hopeful than World of Warcraft on consoles – a possibility that Pardo was less than willing to accomplish.