Daedalus R12 release next week, multiplayer possible
We hear your comments. Some of you would say something to the extent of “Hey QJ it’s good that you’re posting updates on Daedalus and...
StrmnNrmn discusses Daedalus with blog readers
A couple of days ago, homebrew developer StrmnNrmn updated all of us regarding his Nintendo 64 emulator project for the PSP, Daedalus. There was a...
MapThis! v0.5 preview video
Wondering what developer deniska‘s been up to for the past few weeks? Guys looking out for the new versions of the MapThis! application may want...
P-SPot: a portal offering firmware upgrades among others
Loyal QJ.Net reader Borg Queen X sent us an email regarding a portal for the PlayStation Portable he created with the help of CodesRCool. The...
Daedalus R12 debugging: StrmnNrmn teaches Homebrew Emulation 101
While N64 emulator for PSP”>Daedalus, an N64 emulator.”>StrmnNrmn‘s updated us with a quick post about the dynarec issue for Super Smash Bros. yesterday, he’s fulfilled...
*UPDATE* ReglePSP
Xtreamlua; behind ReglePSP project”>Poison_xtreamlua dropped by our PSP development forums to inform us of his team’s (Xtreamlua) project – ReglePSP. Now don’t expect this to...
Daedalus R12 Update: Dynarec problem in Super Smash Bros identified
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Video output functionality found in PSP FW 3.50’s code
We don’t know if anyone among you have tried this before but homebrew developer undertaxxx took a look at FW 3.50‘s code using RCO Editor...
GALPSP v0.200b1 Final
A long time ago, karurosu developed something called GALPSP, a library to make PSP games that played like Phoenix Wright, Hotel Dusk, and Trace...
2D fighting engine ShugenDo for PSP in the works
ShugenDo, to those not familiar with it, is a 2D fighting engine for the PC. Homebrew developer Sakirsoft just announced on his website that he...