Channel surfing: more issues with wireless 360 headset
We’ve been hearing quite a lot of feedback about the glitchy wireless 360 headset. It was reported nearly a month back that lots of people are complaining about constant communication drops, excessive beeping during conversations, low clarity of dialogue, or a small line-of-sight area, among other defects.
Microsoft still doesn’t seem to be acting on this or addressing the issue as of yet. In an attempt to be heard by the big MS, micro23 decided to create a video revealing yet another problem with the wireless headset.
His concern: it won’t sync to the same channel as his original wireless controller. “Original” here, meaning those which got bundled with the 360 launch consoles. In the vid, he clearly demonstrates how it just won’t work with the older controller and compares how it still syncs with a newer one.
In fact, a curious thing happens in one segment of the clip. Around two minutes into the vid, he turns off his original controller and only then would the headset register the first channel. It’s as if the controller was jamming signals to prevent the headset from getting into the channel. Hmmm…
We’re hoping that Microsoft starts addressing these issues. It’s definitely bad rep for them in the long run.
We’ve been hearing quite a lot of feedback about the glitchy wireless 360 headset. It was reported nearly a month back that lots of people are complaining about constant communication drops, excessive beeping during conversations, low clarity of dialogue, or a small line-of-sight area, among other defects.
Microsoft still doesn’t seem to be acting on this or addressing the issue as of yet. In an attempt to be heard by the big MS, micro23 decided to create a video revealing yet another problem with the wireless headset.
His concern: it won’t sync to the same channel as his original wireless controller. “Original” here, meaning those which got bundled with the 360 launch consoles. In the vid, he clearly demonstrates how it just won’t work with the older controller and compares how it still syncs with a newer one.
In fact, a curious thing happens in one segment of the clip. Around two minutes into the vid, he turns off his original controller and only then would the headset register the first channel. It’s as if the controller was jamming signals to prevent the headset from getting into the channel. Hmmm…
We’re hoping that Microsoft starts addressing these issues. It’s definitely bad rep for them in the long run.