City Of Villains Issue 7 Preview

With the seventh major update of City of Villains just around the corner, more and more info about it is leaking, we got hold of more details about the game and decided to share them to you. The main feature of highly anticipated City of Villains Issue 7 is the ablility to make the villains reach level 50, making it equal to the level cap of their hero counterparts. They have also added a new realm called Grandville, an area designed for characters whose level is 40 above; however, there is no level restriction when entering this new area. Grandville is equipped with skyscrapers where villains with flying powers are said to have an advantage; for non-flying types, there are elevators in the area for them to use. Mayhem missions where the villain enters an area to do timed quests is also a development worth salivating at. To save more time in accomplishing the missions, the villain is allowed to destroy things around him; that’s one “bad” training to make villains worthy of their name. A new PvP zone called Recluse’s Victory where heroes get to fight the villains for control over this area is a must-try. There are turrets in the area which each side can capture and use to get an advantage in the war effort. This game is surely a very cool way of playing cops and robbers.
With the seventh major update of City of Villains just around the corner, more and more info about it is leaking, we got hold of more details about the game and decided to share them to you. The main feature of highly anticipated City of Villains Issue 7 is the ablility to make the villains reach level 50, making it equal to the level cap of their hero counterparts. They have also added a new realm called Grandville, an area designed for characters whose level is 40 above; however, there is no level restriction when entering this new area. Grandville is equipped with skyscrapers where villains with flying powers are said to have an advantage; for non-flying types, there are elevators in the area for them to use. Mayhem missions where the villain enters an area to do timed quests is also a development worth salivating at. To save more time in accomplishing the missions, the villain is allowed to destroy things around him; that’s one “bad” training to make villains worthy of their name. A new PvP zone called Recluse’s Victory where heroes get to fight the villains for control over this area is a must-try. There are turrets in the area which each side can capture and use to get an advantage in the war effort. This game is surely a very cool way of playing cops and robbers.

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