Command & Conquer 3: right click until Patch 1.01
Whoa, whoa, whoa. Okay, since when was a Command & Conquer Tiberian universe game right-click? (I said Tiberian, not Generals). Guess in carrying over the SAGE Engine from C&C: Generals to Command & Conquer 3: Tiberium Wars, Electronic Arts Los Angeles (EALA) carried over its penchant for right-clicks as well, as demo’d by the game demo.
Hey, it’s not a bad thing, if you’re used to right-clicking as much as left. And the Zero Hour expansion to Generals did offer the left-click option. In time, so shall Tiberium Wars with Patch 1.01, as revealed by Command & Conquer Den (CNCDEN). The C&C news site cited EALA community’s Predator posting the alternate mouse scheme patch announcement (probably on EALA community forums).
Comments to the CNCDEN news post asked why EALA couldn’t just implement the alt-mouse click scheme now, before the game ships. That’s a question for EALA to answer, perhaps, but we can understand if it has something to do with the workload they’ve faced in creating C&C3 as “the best of both worlds”: the nostalgia of the old-school C&C with the lessons of current-gen real-time strategy titles (some of which involved right-clicking). Still, if it could be in the box by launch, it’s better appreciated.
This is nothing to say of the Xbox 360 version, though. Is anyone going to protest (X)-clicking?
Whoa, whoa, whoa. Okay, since when was a Command & Conquer Tiberian universe game right-click? (I said Tiberian, not Generals). Guess in carrying over the SAGE Engine from C&C: Generals to Command & Conquer 3: Tiberium Wars, Electronic Arts Los Angeles (EALA) carried over its penchant for right-clicks as well, as demo’d by the game demo.
Hey, it’s not a bad thing, if you’re used to right-clicking as much as left. And the Zero Hour expansion to Generals did offer the left-click option. In time, so shall Tiberium Wars with Patch 1.01, as revealed by Command & Conquer Den (CNCDEN). The C&C news site cited EALA community’s Predator posting the alternate mouse scheme patch announcement (probably on EALA community forums).
Comments to the CNCDEN news post asked why EALA couldn’t just implement the alt-mouse click scheme now, before the game ships. That’s a question for EALA to answer, perhaps, but we can understand if it has something to do with the workload they’ve faced in creating C&C3 as “the best of both worlds”: the nostalgia of the old-school C&C with the lessons of current-gen real-time strategy titles (some of which involved right-clicking). Still, if it could be in the box by launch, it’s better appreciated.
This is nothing to say of the Xbox 360 version, though. Is anyone going to protest (X)-clicking?