Company of Heroes: Opposing Fronts patch 2.300 available now.

Company of Heroes: Opposing Fronts - Image 1One can say that THQ and Relic Entertainment‘s Company of Heroes: Opposing Fronts is a lot like a fine wine – it just keeps getting better with time. The devs have just released the latest patch, bringing the World War II RTS title to version 2.300. The changelog can be viewed when you click on the “read more” link below.

Company of Heroes - Image 1

Good news to fans of THQ‘s mind-blowing strategy offering Company of Heroes: Opposing Fronts. An update has been released by Relic Entertainment to bring the war to version 2.300, heralding more fixes and gameplay-balancing adjustments for the best RTS experience possible.

These are just some of the most important stuff we found in the changelog. The full list of tweaks carried by the 41MB update can be viewed when you click on the source link below. Enjoy!

Online

  • 2v2, 3v3, 4v4 Team Automatch enabled.
  • Added a number of missing tooltips and information popups.
  • Re-factored competition logic for ranks and results.
  • Fixed some bugs where whispers were not being sent properly.
  • Leaderboard search is now not case sensitive.

Fixes

  • Fixed a game crash caused by a British player producing a Cromwell Command Tank and using the Creeping Smoke Barrage ability near any ally tank.
  • Gliders should not be able to land in enemy base sectors.
  • Laying barbed wire should be fixed and back to how it was in vanilla CoH.
  • Fixed the minimap so that it is not mis-aligned
  • Fixed a bug that prevented the British from acquiring resources properly if the HQ truck was moved.

Bug fixes

  • Removed phantom Vet 2 and Vet 3 upgrades on Panzer Elite Jagdpanther and Hetzer.
  • Fixed Panzer Elite Incendiary Mortar weapon causing constant engine criticals
  • Panzer Elite Light AT halftrack modifier set correctly for cooldown modifiers (was enable 2.5, is now multiply 1.5)
  • Panzer Elite Fallschirmjager attack trigger priority value when camouflaged reduced from 90 to 80. Fallschirmjager will more reliably exit camouflage to attack infantry targets when autoattacking.
  • Springfield Sniper Rifle had some backwards modifiers fixed (min cooldown was larger than max cooldown)

Gameplay

  • Wehrmacht and Panzer Elite Panzerschreck projectile scatter tuned to closer match that of US bazooka. This will reduce number of accidental hits on enemy vehicles.
  • Wehrmacht and Panzer Elite Panzerschreck accuracy at short and medium ranges increased.
  • Stuka zu Fuss rocket damage modifiers have been tuned vs British infantry. Damage modifier reduced from 1.0 to 0.4
  • A new mine-drop ability was added to the Panzer Elite Munition halftrack and the Goliath Drop was moved to the Funkwagen ‘Vampire‘ Halftrack.
  • PE Munitions halftrack minelaying ability shortcut is set to ‘N’

Via Patches-scrolls

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