CPS2PSP Kernel Mode version out now

CPS2A few weeks after NJ released the last beta version of his newest conquest, the CPS2PSP emulator. He has finally unleashed the fruits of his labor with the first ever version of the CPS2PSP; and no, he has not debunked rumors that he is an advanced supercomputer and not a live, human being. Perhaps, he just doesn’t have the time for all that senseless blabbers since he’s just so busy perfecting this emulator.

But regardless of his real identity, we think that everyone will agree with us when we say that this guy churns out amazing emulators. NJ also released a kernel mode version of CPS2PSP ver.1.0, but before we go there, let’s first focus our attention to the changelog:

Changelog:

  • romcnv.exe was renewed to ver.5. Referring to details converter/readme.txt.
  • The mask processing of sfa2 and progear re-correction.
  • Correcting the mask processing of the opening demonstration of sfa3.
  • Correcting the trouble which the character name of msh is indicated to the rear of the character.
  • Because with mmatrix it has frozen after the name entry, correction.
  • Decreasing the size of cash file of mmatrix.
  • Correcting the mask processing of the ending of dimahoo.
  • The prayer number of people which are set with [sabisumeniyu], value of the coin input port just in the input button
  • Way it reflects, correction.
  • The specification of zipname.dat a little modification.
  • Empty memory approximately 1MB increase. (As for Kernel Mode edition approximately 1.5MB increase)
  • Initial value of AUTO Flameskip modification to OFF.

Read the rest of the article after the jump!

Download: [CPS2PSP v1.0]
Download: [CPS2PSP v1.0 Kernel Mode Version]

CPS2A few weeks after NJ released the last beta version of his newest conquest, the CPS2PSP emulator. He has finally unleashed the fruits of his labor with the first ever version of the CPS2PSP; and no, he has not debunked rumors that he is an advanced supercomputer and not a live, human being. Perhaps, he just doesn’t have the time for all that senseless blabbers since he’s just so busy perfecting this emulator.

But regardless of his real identity, we think that everyone will agree with us when we say that this guy churns out amazing emulators. NJ also released a kernel mode version of CPS2PSP ver.1.0, but before we go there, let’s first focus our attention to the changelog:

  • romcnv.exe was renewed to ver.5. Referring to details converter/readme.txt.
  • The mask processing of sfa2 and progear re-correction.
  • Correcting the mask processing of the opening demonstration of sfa3.
  • Correcting the trouble which the character name of msh is indicated to the rear of the character.
  • Because with mmatrix it has frozen after the name entry, correction.
  • Decreasing the size of cash file of mmatrix.
  • Correcting the mask processing of the ending of dimahoo.
  • The prayer number of people which are set with [sabisumeniyu], value of the coin input port just in the input button
  • Way it reflects, correction.
  • The specification of zipname.dat a little modification.
  • Empty memory approximately 1MB increase. (As for Kernel Mode edition approximately 1.5MB increase)
  • Initial value of AUTO Flameskip modification to OFF.

We have to admit that our Japanese is useless, so if someone could hook all us up with a translated readme.txt, that would be really nice.

Going back to the CPS2PSP ver.1.0 kernel mode, NJ mentioned some info that eLoader users should take note of. When you’re using this under the TIFF loader, you should add the text below to the appropriate file.

[CPS2PSP_3CC97646]
#*************************************************************************#
#* CAPCOM CPS2 Emulator for PSP 1.0 (Kernel mode version)                *#
#*———————————————————————–*#
#* LOADER: 0.98 (TIFF loader)                                            *#
#* TIFF: 2.0  – YES : Only the small size games can be played.           *#
#* GTA:  2.0  – YES                                                      *#
#* GTA:  2.01 – YES                                                      *#
#* GTA:  2.5  – YES                                                      *#
#* GTA:  2.6  – YES                                                      *#
#*************************************************************************#
ebootname=CPS2PSP 1.0
limitedMemoryManager=Y

[CPS2PSP_3CC97526]
#*************************************************************************#
#* CAPCOM CPS2 Emulator for PSP 1.0                                      *#
#*———————————————————————–*#
#* LOADER: 0.98 (TIFF loader)                                            *#
#* TIFF: 2.0  – YES : Only the small size games can be played.           *#
#* GTA:  2.0  – YES                                                      *#
#* GTA:  2.01 – YES                                                      *#
#* GTA:  2.5  – YES                                                      *#
#* GTA:  2.6  – YES                                                      *#
#*************************************************************************#
ebootname=CPS2PSP 1.0
limitedMemoryManager=Y

We’ll give you more updates as they come our way. For now, we would like to thank Byte for the heads-up. You could also dish out your suggestions, reactions, and other what-nots in our comments section.

Download: [CPS2PSP v1.0]
Download: [CPS2PSP v1.0 Kernel Mode Version]

Via NJ

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