Criterion on Burnout 5, Life After the EA Acquisition, and More…

Burnout 5


Last time we mentioned something about Criterion and Unreal Engine 3 in the same EA boat. Since there’s been quite a lot of news regarding Epic’s baby, this article will be focusing on Criterion. Is there life after EA acquires UE3? So far, the latest we know about Criterion was that they were developing Burnout 5 for the PS3 and Xbox 360. Alex Ward of Criterion was interviewed regarding the game and here’s the gist.

Alex says that they will be starting the game from scratch with new hardware. What “new” hardware was he talking about? He wasn’t clear whether they’ll still be using the Renderware program, an upgraded version of Renderware, or the Unreal Engine 3. Regarding games being ported to other consoles, it’s something they try to make special every time. They always add something new to each system. For instance, with Burnout Live Revenge, they spent a considerable amount of time working on visuals and content. Since Live Revenge was an online game, they see this as the future of gaming that the company would just love to get involved in.

Regarding the EA acquisition, life hasn’t changed at all. Criterion is still Criterion. However, EA has been known to churn out sequels of old games. Are they willing to be identified with a company with that kind of reputation? Alex says that churning sequels of great games is something they’re proud of. Games like Burnout, Black, Army of Two, Need for Speed, The Sims, and Medal of Honour are great games that deserve a sequel or two.

They are not picky when it comes to consoles. Whether they are from the ps2“>PS2/Xbox gen or the next-gen, they will develop games for whatever console they are interested in. For example, they had the successful Burnout Legends in PSP, the somewhat, and the lukewarm-received DS Burnout game. However, mobile gaming is not yet in their plans, but that may change in the future. Is Criterion in the hot seat since EA acquired the license for the Unreal Engine 3? Pressure? Probably. But they’re not showing it.

Via Game Industry

Burnout 5


Last time we mentioned something about Criterion and Unreal Engine 3 in the same EA boat. Since there’s been quite a lot of news regarding Epic’s baby, this article will be focusing on Criterion. Is there life after EA acquires UE3? So far, the latest we know about Criterion was that they were developing Burnout 5 for the PS3 and Xbox 360. Alex Ward of Criterion was interviewed regarding the game and here’s the gist.

Alex says that they will be starting the game from scratch with new hardware. What “new” hardware was he talking about? He wasn’t clear whether they’ll still be using the Renderware program, an upgraded version of Renderware, or the Unreal Engine 3. Regarding games being ported to other consoles, it’s something they try to make special every time. They always add something new to each system. For instance, with Burnout Live Revenge, they spent a considerable amount of time working on visuals and content. Since Live Revenge was an online game, they see this as the future of gaming that the company would just love to get involved in.

Regarding the EA acquisition, life hasn’t changed at all. Criterion is still Criterion. However, EA has been known to churn out sequels of old games. Are they willing to be identified with a company with that kind of reputation? Alex says that churning sequels of great games is something they’re proud of. Games like Burnout, Black, Army of Two, Need for Speed, The Sims, and Medal of Honour are great games that deserve a sequel or two.

They are not picky when it comes to consoles. Whether they are from the ps2“>PS2/Xbox gen or the next-gen, they will develop games for whatever console they are interested in. For example, they had the successful Burnout Legends in PSP, the somewhat, and the lukewarm-received DS Burnout game. However, mobile gaming is not yet in their plans, but that may change in the future. Is Criterion in the hot seat since EA acquired the license for the Unreal Engine 3? Pressure? Probably. But they’re not showing it.

Via Game Industry

Add a Comment

Your email address will not be published. Required fields are marked *