Critical strike abilities not triggering is not a bug in WoW

Critical strike abilities not triggering is not a bug in WoW - Image 1 

A lot of players in World of Warcraft have been complaining about their critical strikes not activating consistently against opponents with resilience. If you’re experiencing the same thing, don’t send a report – it’s not a bug.

Blizzard poster/ Forum Moderator Drysc has addressed the issue and has already given word that this is not a bug. He explained it further in his post on the WoW Forums.

We’ve seen many players report a bug when abilities that activate upon landing a critical strike activate inconsistently when used against a target with resilience. For instance, if a warrior has both Enrage and Blood Craze talents, only one may activate when a critical strike is prevented by resilience. This is not a bug.

This is due to the underlying implementation for this feature. The game doesn’t actually know that hit would have been a critical hit if not for resilience. Instead we’ve added a small chance to activate off non-crits based on resilience gear. Each ability rolls this chance separately, so they will only occur together if a player is very lucky.


This is a big blow against crit-based characters especially in the PvP scene. Of course everyone who’s played a number of games can attest to the amazing stacking damage that critical strikes do. Combined with abilities such as Enrage and Blood Craze, it becomes a question of who gets the first strike. This implementation may have been to avoid that, or perhaps it’s because of an oversight in the development of the game.

It doesn’t look like Blizzard is going to be changing this, so players will have to get used to this mechanic. Keep checking back here for more updates on World of Warcraft.

Via WoW Forums

Critical strike abilities not triggering is not a bug in WoW - Image 1 

A lot of players in World of Warcraft have been complaining about their critical strikes not activating consistently against opponents with resilience. If you’re experiencing the same thing, don’t send a report – it’s not a bug.

Blizzard poster/ Forum Moderator Drysc has addressed the issue and has already given word that this is not a bug. He explained it further in his post on the WoW Forums.

We’ve seen many players report a bug when abilities that activate upon landing a critical strike activate inconsistently when used against a target with resilience. For instance, if a warrior has both Enrage and Blood Craze talents, only one may activate when a critical strike is prevented by resilience. This is not a bug.

This is due to the underlying implementation for this feature. The game doesn’t actually know that hit would have been a critical hit if not for resilience. Instead we’ve added a small chance to activate off non-crits based on resilience gear. Each ability rolls this chance separately, so they will only occur together if a player is very lucky.


This is a big blow against crit-based characters especially in the PvP scene. Of course everyone who’s played a number of games can attest to the amazing stacking damage that critical strikes do. Combined with abilities such as Enrage and Blood Craze, it becomes a question of who gets the first strike. This implementation may have been to avoid that, or perhaps it’s because of an oversight in the development of the game.

It doesn’t look like Blizzard is going to be changing this, so players will have to get used to this mechanic. Keep checking back here for more updates on World of Warcraft.

Via WoW Forums

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