Crytek boss looking forward to Far Cry 2
Crytek CEO Cevat Yerli has expressed his excitement for Ubisoft‘s upcoming shooter Far Cry 2 , saying that he likes the direction the the developers are taking for the sequel. He also says he can’t wait to play the game. “It allows the concept to co-exist and differentiates itself from Crysis and Far Cry, which is good”, says Yerli. “I’m looking forward to playing Far Cry 2 for that matter”.
Yerli’s Crytek was the developer of the first Far Cry, but passed the torch to French publisher Ubisoft after his company hooked up with Electronic Arts for the development of Crysis. The Crytek CEO dished out more pleasantries as he revealed that he applauds Ubisoft for taking on the challenge of creating Far Cry 2. He says he likes what they’re doing with non-linear play and the threaded storyline.
He revealed that those are some ideas that Crytek explored for Crysis, but were ultimately waived because it didn’t fit their goals. “It sounds good on paper and we tested out a couple of things, but it didn’t work for us,” says Yerli.
Crysis has caught the attention of the PC-gaming community so far with a dazzling array of trailers sporting visuals which are matched by a few, if ant games to date. The title is set for release later this year and may get ported to consoles depending on its success in the initial platform.
Crytek CEO Cevat Yerli has expressed his excitement for Ubisoft‘s upcoming shooter Far Cry 2 , saying that he likes the direction the the developers are taking for the sequel. He also says he can’t wait to play the game. “It allows the concept to co-exist and differentiates itself from Crysis and Far Cry, which is good”, says Yerli. “I’m looking forward to playing Far Cry 2 for that matter”.
Yerli’s Crytek was the developer of the first Far Cry, but passed the torch to French publisher Ubisoft after his company hooked up with Electronic Arts for the development of Crysis. The Crytek CEO dished out more pleasantries as he revealed that he applauds Ubisoft for taking on the challenge of creating Far Cry 2. He says he likes what they’re doing with non-linear play and the threaded storyline.
He revealed that those are some ideas that Crytek explored for Crysis, but were ultimately waived because it didn’t fit their goals. “It sounds good on paper and we tested out a couple of things, but it didn’t work for us,” says Yerli.
Crysis has caught the attention of the PC-gaming community so far with a dazzling array of trailers sporting visuals which are matched by a few, if ant games to date. The title is set for release later this year and may get ported to consoles depending on its success in the initial platform.