Crytek CEO: Crysis will work on 3 year old gaming rigs

CEO Yerli - Image 1Crytek honcho Cevat Yerli recently mentioned in a Next-Gen.biz interview that new technology will allow Crysis to run on gaming rigs up to three years olds. Although he is confident that the game will work just fine in older setups, he suggested that if you can play the game on DX9, try not to view the game running in the superior DX10. Why is that? Here’s what he said:

You should not miss anything when playing it on DX9, but if you get a chance to play it on DX10 you might [miss the fidelity when going back to DX9].

He also divulged that the company’s close ties with software and hardware partners like Nvidia, Intel, and Microsoft have helped them in the complicated transition to DX10, multi-core processors, and Vista. He elaborates the labors of working at Crysis by saying:

For DX10, we had to make bigger changes in our renderer. To utilize multi-core machines we identified good candidates, [such as] particle system and physics, and made them multi-threaded. It’s normal development, but bugs are harder to track, performance is less predictable and there is no benefit for single core processors. So not to sacrifice single core performance, [development] needs to be done carefully and [performance] benchmarked often.

As for the game’s release date, nothing definite has been mentioned. But Yerli jokingly shared what he had to say to the game’s supporters, “Please dear fans, stop posting threatening messages to us to ship the game, we will do it asap, we promise!”

Via Next-Gen.biz

CEO Yerli - Image 1Crytek honcho Cevat Yerli recently mentioned in a Next-Gen.biz interview that new technology will allow Crysis to run on gaming rigs up to three years olds. Although he is confident that the game will work just fine in older setups, he suggested that if you can play the game on DX9, try not to view the game running in the superior DX10. Why is that? Here’s what he said:

You should not miss anything when playing it on DX9, but if you get a chance to play it on DX10 you might [miss the fidelity when going back to DX9].

He also divulged that the company’s close ties with software and hardware partners like Nvidia, Intel, and Microsoft have helped them in the complicated transition to DX10, multi-core processors, and Vista. He elaborates the labors of working at Crysis by saying:

For DX10, we had to make bigger changes in our renderer. To utilize multi-core machines we identified good candidates, [such as] particle system and physics, and made them multi-threaded. It’s normal development, but bugs are harder to track, performance is less predictable and there is no benefit for single core processors. So not to sacrifice single core performance, [development] needs to be done carefully and [performance] benchmarked often.

As for the game’s release date, nothing definite has been mentioned. But Yerli jokingly shared what he had to say to the game’s supporters, “Please dear fans, stop posting threatening messages to us to ship the game, we will do it asap, we promise!”

Via Next-Gen.biz

Add a Comment

Your email address will not be published. Required fields are marked *