Daedalus R13 update: Release date, progress on savestate feature

Daedalus R13 update: Release date, progress on savestate feature - Image 1 

After a month-long hiatus, StrmnNrmn finally got his broadband Internet access back after moving and blogged about another update to his N64 emulator for the PSP, Daedalus. Amidst preparations for the Tokyo Game Show, StrmnNrmn was able to take steps into adding savestate support, a feature often requested by many a Daedalus user.

You may already be familiar with savestates from emulators on your PC, which allow you to save the exact state the emulation is in at the precise moment. Aside from skipping everything from the title introductions and even the load save screen (for games with one), it would even help StrmnNrmn in quickly getting to states in the emulation for testing and debugging, for instance.

Though there’s nothing tangible to test, the developer did state that he had “a little bit of work left to do” on the system and is sure to keep it as a new feature for Daedalus R13. StrmnNrmn believes there’s still a lot of optimizations to run through before he could release R13, so though a September 29 release has been planned, it’s likely that it could be released in the first weekend of October.

And kudos goes to Sepheroth for the cluing us in to StrmnNrmn’s update.

Via StrmnNrmn

Daedalus R13 update: Release date, progress on savestate feature - Image 1 

After a month-long hiatus, StrmnNrmn finally got his broadband Internet access back after moving and blogged about another update to his N64 emulator for the PSP, Daedalus. Amidst preparations for the Tokyo Game Show, StrmnNrmn was able to take steps into adding savestate support, a feature often requested by many a Daedalus user.

You may already be familiar with savestates from emulators on your PC, which allow you to save the exact state the emulation is in at the precise moment. Aside from skipping everything from the title introductions and even the load save screen (for games with one), it would even help StrmnNrmn in quickly getting to states in the emulation for testing and debugging, for instance.

Though there’s nothing tangible to test, the developer did state that he had “a little bit of work left to do” on the system and is sure to keep it as a new feature for Daedalus R13. StrmnNrmn believes there’s still a lot of optimizations to run through before he could release R13, so though a September 29 release has been planned, it’s likely that it could be released in the first weekend of October.

And kudos goes to Sepheroth for the cluing us in to StrmnNrmn’s update.

Via StrmnNrmn

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