Daedalus R-14 Beta: Unofficial details and screenshots released
Readers Ari Bornstein and victor (aka dopey) have tipped us off to some new info regarding the status of StrmnNrmn‘s Daedalus R-14 Nintendo 64 emulator for the PSP. Based on our source, the new build will be carrying a minor speed boost and alterations to its GUI, among other tweaks. Details are in the full article.
Thanks to tips from readers Ari Bornstein and victor (aka dopey), we’ve got new information regarding StrmnNrmn‘s Daedalus R14 N64 emulator for the PSP. The source of this update’s from CaptainMorgan4 of the StrmnNrmn forums, who’s apparently gotten a copy of R-14 Beta from the developer.
While this version is currently too unstable to be a public release, CaptainMorgan4 did provide several details on R-14 Beta’s improvements. Here are some of them (Quoting CaptainMorgan4’s post):
- Dynarec Stack Optimisation = small speedup (located in the Rom Preferences)
- Highlight Inexact Blend Modes = replaces inexact blend modes with a placeholder texture (located in Global Settings)
- VFPU TnL = acceleration of vertex transform and lighting / small speedup (located in Global Settings)
- Clear Fragment Cache = clears the contents of the dynarec fragment cache / do this before loading a new game to avoid freezes and such (located after pausing a rom, works great too)
- Font in GUI has been altered
CaptainMorgan4 also posted several screenshots of the new build, viewable below. We remind the readers that StrmnNrmn himself hasn’t announced anything regarding R-14 Beta, so you may want to keep your fingers crossed. Visit us again in case we run into more substantial information regarding this matter.
Via strmnnrmn.com