Dark Age of Camelot – Hot Fixes

Mythic Entertainment, creator and developer of Dark Age of Camelot, has announced a few “mighty fixes” for this week:

– Brownie Monsters have been moved, solving a pathing problem in the “long corridor Burial Tomb Task Dungeon”
– The wandering bandit of the Black Mountains South no longer spawns inside a rock
– Icons representing Enchanter Damage, Add Spells, Dazzling Arms, Splendorous Arms and Brilliant Arms now display accurately as to whether they are group target or single target castable
– The treasure table for Nix has been adjusted to drop the correct amount of loot
– All Heretic Casting Animations should now display correctly

If you are a US resident, and have not played this game before – but think you might like to try – you can sign up for a 14 day free trial at the site below.

Mythic Entertainment, creator and developer of Dark Age of Camelot, has announced a few “mighty fixes” for this week:

– Brownie Monsters have been moved, solving a pathing problem in the “long corridor Burial Tomb Task Dungeon”
– The wandering bandit of the Black Mountains South no longer spawns inside a rock
– Icons representing Enchanter Damage, Add Spells, Dazzling Arms, Splendorous Arms and Brilliant Arms now display accurately as to whether they are group target or single target castable
– The treasure table for Nix has been adjusted to drop the correct amount of loot
– All Heretic Casting Animations should now display correctly

If you are a US resident, and have not played this game before – but think you might like to try – you can sign up for a 14 day free trial at the site below.

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