Dark Messiah of Might and Magic: Elements coming to the 360
Pretty soon, the Xbox 360 will have its own fill of the brutal melee combat, devastating magic spells, and deadly environmental traps. Ubisoft recently released details of the game Dark Messiah of Might and Magic: Elements for Microsoft‘s console, showing eager 360 gamers what the game has in store for them.
Xbox’s Dark Messiah will be powered by Valve Corporation‘s award-winning Source engine, the same engine used in the very popular game Half-life 2. This transition will allow Xbox 360 players all over the globe to experience the same high-detailed interactive environments, dark atmosphere, and brutal combat as as the PC title – features which made the video game a favorite among PC gamers.
Dark Messiah of Might and Magic: Elements boasts of more action for the 360 player with game mechanics carefully refined for all the pad-controlled mayhem you can dish out with the addition of the new lock-on system. Tweaked level design and game statistics also add to the overall feel.
Taking control of Sareth once again, players get to explore 12 chapters of storyline and 3 previously unreleased secret levels, new objectives, gameplay, and rewards. The game allows players to master 30 weapons of war, harness the power of 12 new destructive spells, engage enemies in face-to-face melee combat, or summon magic powers to blow them away from afar. Traps, pits, even the environment can be used to further goals. Dark Messiah of Might and Magic: Elements promises a whole lot of fun-filled hours for the Xbox 360 player.
Another feature which will draw attention is probably the innovative multiplayer mode designed by Ubisoft Annecy, the same team which developed the critically acclaimed multiplayer modes found in Tom Clancy’s Splinter Cell games. Dark Messiah‘s multiplayer mode allows up to 10 players to sign up with either the undead or the humans and choose to either be an archer, priestess, mage, or knight. Each class comes with its own unique skills and spells designed to significantly shorten the life spans of foes.
Ubisoft is known for always delivering high-quality, cutting edge video games such as the Prince of Persia series, Far Cry Instincts, Tom Clancy’s Splinter Cell, and the highly anticipated Assassin’s Creed. As with any title experiencing the transition from PC to console, there will be some apprehension as to whether or not the developer can keep the same feel of the game, let alone expand it. But with a developer like Ubisoft, well, we’ll just have to wait and see.
Pretty soon, the Xbox 360 will have its own fill of the brutal melee combat, devastating magic spells, and deadly environmental traps. Ubisoft recently released details of the game Dark Messiah of Might and Magic: Elements for Microsoft‘s console, showing eager 360 gamers what the game has in store for them.
Xbox’s Dark Messiah will be powered by Valve Corporation‘s award-winning Source engine, the same engine used in the very popular game Half-life 2. This transition will allow Xbox 360 players all over the globe to experience the same high-detailed interactive environments, dark atmosphere, and brutal combat as as the PC title – features which made the video game a favorite among PC gamers.
Dark Messiah of Might and Magic: Elements boasts of more action for the 360 player with game mechanics carefully refined for all the pad-controlled mayhem you can dish out with the addition of the new lock-on system. Tweaked level design and game statistics also add to the overall feel.
Taking control of Sareth once again, players get to explore 12 chapters of storyline and 3 previously unreleased secret levels, new objectives, gameplay, and rewards. The game allows players to master 30 weapons of war, harness the power of 12 new destructive spells, engage enemies in face-to-face melee combat, or summon magic powers to blow them away from afar. Traps, pits, even the environment can be used to further goals. Dark Messiah of Might and Magic: Elements promises a whole lot of fun-filled hours for the Xbox 360 player.
Another feature which will draw attention is probably the innovative multiplayer mode designed by Ubisoft Annecy, the same team which developed the critically acclaimed multiplayer modes found in Tom Clancy’s Splinter Cell games. Dark Messiah‘s multiplayer mode allows up to 10 players to sign up with either the undead or the humans and choose to either be an archer, priestess, mage, or knight. Each class comes with its own unique skills and spells designed to significantly shorten the life spans of foes.
Ubisoft is known for always delivering high-quality, cutting edge video games such as the Prince of Persia series, Far Cry Instincts, Tom Clancy’s Splinter Cell, and the highly anticipated Assassin’s Creed. As with any title experiencing the transition from PC to console, there will be some apprehension as to whether or not the developer can keep the same feel of the game, let alone expand it. But with a developer like Ubisoft, well, we’ll just have to wait and see.