Dark Sector Director Sinclair: Unreal Engine is causing delays

Dark Sector Director Sinclair: Unreal Engine is causing delays - Image 1It was reported a couple of weeks ago that the original Q3 release schedule of third-person shooter Dark Sector was pushed back to early 2008. According to developer Digital Extremes, the delay is due to the overcrowding of big titles this holiday.

Seems logical, really, but it seems now that there’s something deeper into this. Gaming site Gameplayer recently had a hands-on session for Dark Sector in Digital Extemes’ studio. Representatives from the said site were accompanied by game director Steve Sinclair.

In one of their conversations, the director commented that the engine is causing some problems with their developers. “A lot of promises were made about the Unreal III engine, particularly on PS3. But as we see now, the time frames haven’t been met and now a lot of games using it are being held up”, explained Sinclair.

It should be remembered that Epic Games recently had a similar problem with Silicon Knights’ Too Human. What happened: Silicon Knights is currently suing Epic Games because the developer claims that Epic is keeping the good copy of the engine for itself and those being issued to licensees are nothing but unusable.

Dark Sector Director Sinclair: Unreal Engine is causing delays - Image 1It was reported a couple of weeks ago that the original Q3 release schedule of third-person shooter Dark Sector was pushed back to early 2008. According to developer Digital Extremes, the delay is due to the overcrowding of big titles this holiday.

Seems logical, really, but it seems now that there’s something deeper into this. Gaming site Gameplayer recently had a hands-on session for Dark Sector in Digital Extemes’ studio. Representatives from the said site were accompanied by game director Steve Sinclair.

In one of their conversations, the director commented that the engine is causing some problems with their developers. “A lot of promises were made about the Unreal III engine, particularly on PS3. But as we see now, the time frames haven’t been met and now a lot of games using it are being held up”, explained Sinclair.

It should be remembered that Epic Games recently had a similar problem with Silicon Knights’ Too Human. What happened: Silicon Knights is currently suing Epic Games because the developer claims that Epic is keeping the good copy of the engine for itself and those being issued to licensees are nothing but unusable.

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