DevKitPPC release 14 now supports Nintendo Wii – with Hello World template, too!

DevKitPPC release 14 now supports Nintendo Wii - with Hello World template, too! - Image 1Well what do we have here? It’s a development kit that just recently got updated. But unlike previous releases of the famed third-party GameCube toolchain, DevKitPPC release 14 now supports (gasp!) development on the Nintendo Wii. And if you’ve been an avid follower since the days of the Twilight Hack to the recent SNES9XGX release on the Wii, you know exactly what this means. More at the full story.

Download: DevKitPPC release 14 (Windows)
Download: DevKitPPC release 14 (Linux, OS X)

DevKitPPC release 14 now supports Nintendo Wii - with Hello World template, too! - Image 1 

Somehow, someone somewhere toyed around with DevKitPPC, and what that someone did was upgrade the GameCube toolchain kit, now at release 14, to fully support the Wii and Open Geospatial Consortium’s standard – or libogc. What’s more is that the new release even comes enclosed with a code template for executing a simple “Hello World” program on the Nintendo Wii.

Now other details are just beginning to materialize so bear with us. What we’ve learned is that the support was added after Team Twiizers came out with their Twilight Hack. We’ve also discovered that certain things have changed when developing for the Wii on the GameCube-oriented toolchain. This is where the Hello World template comes in – several samples are present to show how the coding has changed.

So those who’ve been familiar with the earlier releases will have to run through the sample templates and mix and match semantics and structure – get a feel of the Wii coding environment for a change. The archive is provided below, but make sure to take some primers on DevKitPPC if you’re a first timer.

Download: DevKitPPC release 14 (Windows)
Download: DevKitPPC release 14 (Linux, OS X)

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