“DIABOLIQUE” renamed as “INFERNAL”
Playlogic Entertainment, Inc and Metropolis Software today announced a title change for “Diabolique: License to sin” into “INFERNAL”.
In the past 6 months of development, the upcoming 3rd person action adventure for PC and Xbox 360 has been expanded with a variety of new features and design ideas. The game evolved into a complex project with vastly enhanced gameplay, based on cutting edge technology. To meet the new approach and appeal of this project, a title change is required to suit the titles broadened, more serious mood. The new title “INFERNAL” fits perfectly to the story and atmosphere of the game and also is a most suitable phrase to describe the powers that players will be able to use against enemies and obstacles throughout the game.
“INFERNAL” is a 3rd person action adventure that is set in a present day scenario, with stunning environments and strong characters. The story relates to the eternal conflict between good and evil, confronted in supernatural intelligence agencies. The game uses the state-of-the-art Ageia PhysX engine that enables highly interactive worlds with destroyable walls and objects, while giving the player the ability to use a vast variety of objects and drive different vehicles, enhancing the overall feeling of entering a most realistic world. This is supported by using high level graphics and latest technologies such as: pixel shaders 3.0, full screen effects, normal-mapping, real-time reflections and a stunning overall design based on real locations throughout Europe and the USA.
Playlogic Entertainment, Inc and Metropolis Software today announced a title change for “Diabolique: License to sin” into “INFERNAL”.
In the past 6 months of development, the upcoming 3rd person action adventure for PC and Xbox 360 has been expanded with a variety of new features and design ideas. The game evolved into a complex project with vastly enhanced gameplay, based on cutting edge technology. To meet the new approach and appeal of this project, a title change is required to suit the titles broadened, more serious mood. The new title “INFERNAL” fits perfectly to the story and atmosphere of the game and also is a most suitable phrase to describe the powers that players will be able to use against enemies and obstacles throughout the game.
“INFERNAL” is a 3rd person action adventure that is set in a present day scenario, with stunning environments and strong characters. The story relates to the eternal conflict between good and evil, confronted in supernatural intelligence agencies. The game uses the state-of-the-art Ageia PhysX engine that enables highly interactive worlds with destroyable walls and objects, while giving the player the ability to use a vast variety of objects and drive different vehicles, enhancing the overall feeling of entering a most realistic world. This is supported by using high level graphics and latest technologies such as: pixel shaders 3.0, full screen effects, normal-mapping, real-time reflections and a stunning overall design based on real locations throughout Europe and the USA.