Dissidia’s Cloud vs. Sephiroth battle redux, now in Replay mode
Now that both Cloud and Sephiroth have been officially confirmed and revealed for Dissidia: Final Fantasy, Square Enix is squeezing everything they can from their talent fees. Today, we have once again another battle between the FF7 mortal enemies, but this time with a twist. It’s the same Cloud-Sephiroth pwnage we saw last time, but here, it’s from various different angles care of the Replay mode’s video editing features. Did someone say video editing? Gasp! Ultimate powaaah!
Now that both Cloud and Sephiroth have been officially confirmed and revealed for Dissidia: Final Fantasy, Square Enix is squeezing everything they can from their talent fees. Today, we have once again another battle between the FF7 mortal enemies, but this time with a twist.
The battle is the very same one we saw a few days back, but here, we see it from a different angle care of the Replay feature which jack_gllghr (woot for our ever-loyal Dissidia tipster!) already told us about in the previous scans. You’ll know this is a replay of the previous Cloud vs. Sephiroth fight because all the HUD bars and gauges have disappeared from the screen.
The official site explains that, with the Replay feature, you can save your battles and even edit them through a video editor! (Well, we’re not sure how much functionality the video editor has – probably just limited to camera angle changing – but it still sounds fun!)
Thanks to jack_gllghr for the heads up!
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