DOOM-PSP v0.05 Released

StereoMike has continued working on tweaking the original DOOM-PSP release to make it as reliable as possible. Today he visited our forums to let us know about the latest release, v0.05 which corrects a few bugs and adding “dehacked” support to one of the most popular pieces of PSP homebrew available!

Changes in Doom-PSP v0.05

-Added showing of datestamps of savefiles

-Fixed problem with changing to chainsaw and showing map

-Dehacked support (use square to select a file) Batman Doom has been tested and is working, a sample .deh file is included

A big Thank you to the author of Chocolate Doom (http://www.chocolate-doom.org/) for letting meuse his code for the dehacked support.

Oh, and Dehacked files are used for modifiying the behavior of Doom, weapon damage and rate and such things. Try out arsenal.deh to see what it’s about

Download: [DOOM-PSP v0.05]
Discuss: [Forum Release Thread] StereoMike has continued working on tweaking the original DOOM-PSP release to make it as reliable as possible. Today he visited our forums to let us know about the latest release, v0.05 which corrects a few bugs and adding “dehacked” support to one of the most popular pieces of PSP homebrew available!

Changes in Doom-PSP v0.05

-Added showing of datestamps of savefiles

-Fixed problem with changing to chainsaw and showing map

-Dehacked support (use square to select a file) Batman Doom has been tested and is working, a sample .deh file is included

A big Thank you to the author of Chocolate Doom (http://www.chocolate-doom.org/) for letting meuse his code for the dehacked support.

Oh, and Dehacked files are used for modifiying the behavior of Doom, weapon damage and rate and such things. Try out arsenal.deh to see what it’s about

Download: [DOOM-PSP v0.05]
Discuss: [Forum Release Thread]

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