DSDoom 1.0.0 With Max Media Player On Max Media Dock
After some changes to the source code and with support from MisterSentient, developer Brumi got a version of DSDoom running with Max Media Player on a Max Media Dock (CF-Card). It’s still in beta version though and the Moonshell Team implemented the MMD FAT code.
DSDoom is a port of PrBoom to the Nintendo DS. PrBoom is a version of Id Software‘s classic 3D PC shooter game, Doom.
To get DSDoom running, first download the DSDoom file then follow the installation instructions. Then grab the modified nds-file. Place all the files in the root-directory of your cf-card (including your wad-file). It’s important to rename the “dsdoom_mmds.nds” to “bootme.nds”, otherwise, you won’t be able to run the game.
Download: [DSDoom 1.0.0]
After some changes to the source code and with support from MisterSentient, developer Brumi got a version of DSDoom running with Max Media Player on a Max Media Dock (CF-Card). It’s still in beta version though and the Moonshell Team implemented the MMD FAT code.
DSDoom is a port of PrBoom to the Nintendo DS. PrBoom is a version of Id Software‘s classic 3D PC shooter game, Doom.
To get DSDoom running, first download the DSDoom file then follow the installation instructions. Then grab the modified nds-file. Place all the files in the root-directory of your cf-card (including your wad-file). It’s important to rename the “dsdoom_mmds.nds” to “bootme.nds”, otherwise, you won’t be able to run the game.
Download: [DSDoom 1.0.0]