Dungeons & Dragons Tactics Heading to PSP

Atari has announced the development of Dungeons & Dragons: Tactics, a turn-based, action-rich strategy game for the PSP. Utilizing the D&D 3.5 ruleset created by Wizards Of The Coast, D&D Tactics will offer a rich and deep tactical experience on the go, adding wireless game modes and downloadable content.

All of the regular D&D character classes will be present: The Barbarian, Bard, Cleric, Druid, Fighter Monk, Paladin, Ranger, Rogue, Sorcerer and Wizard, plus five “prestige” classes and two Psionic classes. Players can customize these classes, turning them into an individual character of which they can store as many as they want on the Memory Stick.

The story of D&D Tactics deals with two dragons striving to achieve a godlike-status, with the player being caught deep between the conflict. Depending on what quests are completed and how characters align themselves, different endings can be achieved.

The aforementioned wireless modes include cooperative play, making it possible for friends to play through the single-player campaign together – as well as Deathmatch, where players can go heads on heads using the parties from the campaign mode. Randomly generated dungeon maps will make for an unique battle every time. Dungeons & Dragons Tactics is slated for a Holiday 2006 release.

Atari has announced the development of Dungeons & Dragons: Tactics, a turn-based, action-rich strategy game for the PSP. Utilizing the D&D 3.5 ruleset created by Wizards Of The Coast, D&D Tactics will offer a rich and deep tactical experience on the go, adding wireless game modes and downloadable content.

All of the regular D&D character classes will be present: The Barbarian, Bard, Cleric, Druid, Fighter Monk, Paladin, Ranger, Rogue, Sorcerer and Wizard, plus five “prestige” classes and two Psionic classes. Players can customize these classes, turning them into an individual character of which they can store as many as they want on the Memory Stick.

The story of D&D Tactics deals with two dragons striving to achieve a godlike-status, with the player being caught deep between the conflict. Depending on what quests are completed and how characters align themselves, different endings can be achieved.

The aforementioned wireless modes include cooperative play, making it possible for friends to play through the single-player campaign together – as well as Deathmatch, where players can go heads on heads using the parties from the campaign mode. Randomly generated dungeon maps will make for an unique battle every time. Dungeons & Dragons Tactics is slated for a Holiday 2006 release.

Add a Comment

Your email address will not be published. Required fields are marked *