While Sony Computer Entertainment Inc.'s (SCEI) Echochrome is indeed a puzzle-based title, it doesn't necessarily mean that it also has to confuse players regarding the differences between the game's different release versions.The game is slated for release in both Japan and North America, with versions for the PlayStation 3 (via PSN) and the PlayStation Portable. Each of the four different versions will feature a different number of solvable puzzles as well as other marked differences.
Here's a detailed breakdown of the differences between each version of the game on their respective platforms:
Echochrome: Jokyoku / Echochrome: Primal (Asia)
- System: PlayStation 3
- Region: Japan / Asia
- 50 puzzles
- Solo play only
- Level sharing over the PlayStation Network
- Maximum level size is 38 x 38 blocks
- Price: 1,800 yen (US$ 18) on the PlayStation Store
- System: PSP
- Region: Japan / Asia
- 96 puzzles, 50 are from Jokyoku/Primal
- Three modes of play: solo, pair and others, difficulty extends to rank L
- Ad-hoc level sharing only
- Maximum level size is 18 x 18 blocks
- Price: 3,980 yen ($40) as a retail package
- System: PlayStation 3
- Region: USA
- 56 puzzles different from the US PSP release
- Modes other than solo are unconfirmed
- Level sharing over the PlayStation Network
- Maximum level size is 38 x 38 blocks
- Price: $9.99 on the PlayStation Store
- System: PSP
- Region: USA
- 56 puzzles different from the US PlayStation 3 release
- Modes other than solo are unconfirmed, difficulty limited to rank G
- Ad-hoc level sharing only
- Maximum level size is 18 x 18 blocks
- Price: $9.99 on the PlayStation Store
