Elebits – Konami’s answer to Pikmin

This week’s Famitsu revealed Konami’s first title for the Nintendo Revolution, which looks like it’s going to be a more casual game themed somewhere in between Pikmin and the recently announced Viva Pinata.

The creatures the game revolves around also provide the game’s title – they are called Elebits, a short form for “electrical bit”. They are – similar to the Pikmin – tiny, cute animals, which players need to actively hunt for in order to catch them. Meanwhile, the game world around them is supposed to constantly evolve.

Actually, that’s a phrase we hear with every game released nowadays, so if it’s going to be a major selling point, Konami should really put some work into it. Fortunately, the development team will be spearheaded by producer Shingo Mukaitouge, responsible for the music game series Guitar Freaks and Drum Mania.

According to him, Elebits is going to center on three major ideas, which are:

  • The player should feel like he’s actually touching the game world itself,
  • He will need to move various things around to find items and
  • A thorough presentation of the new IP itself – the Elebits creatures.

Obviously, the controls will be a huge factor in getting the first two right. Could it be a system just as in Black & White, only that you now control an in-game hand directly with the Revolution’s controller?

Konami is saving up the more concrete gameplay details for the E3, where the game will be publicly shown for the first time.

This week’s Famitsu revealed Konami’s first title for the Nintendo Revolution, which looks like it’s going to be a more casual game themed somewhere in between Pikmin and the recently announced Viva Pinata.

The creatures the game revolves around also provide the game’s title – they are called Elebits, a short form for “electrical bit”. They are – similar to the Pikmin – tiny, cute animals, which players need to actively hunt for in order to catch them. Meanwhile, the game world around them is supposed to constantly evolve.

Actually, that’s a phrase we hear with every game released nowadays, so if it’s going to be a major selling point, Konami should really put some work into it. Fortunately, the development team will be spearheaded by producer Shingo Mukaitouge, responsible for the music game series Guitar Freaks and Drum Mania.

According to him, Elebits is going to center on three major ideas, which are:

  • The player should feel like he’s actually touching the game world itself,
  • He will need to move various things around to find items and
  • A thorough presentation of the new IP itself – the Elebits creatures.

Obviously, the controls will be a huge factor in getting the first two right. Could it be a system just as in Black & White, only that you now control an in-game hand directly with the Revolution’s controller?

Konami is saving up the more concrete gameplay details for the E3, where the game will be publicly shown for the first time.

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