CuppaJo’s back at work, talks about Tabula Rasa
She has to be if she’s talking to spaceradio, unless she’s taken her work with her to the Land of Tae Kwon Do and (according...
Vanguard interview: Nick Parkinson
If you’ve ever played EverQuest in the past few years or so, then you might have caught wind of the (old) news that several core...
Vanguard: Introducing the programmers
From the development bigwigs in charge of making this game to the actual features we’re expecting when it launches, we’ve been covering a lot of...
Aaron Cohen talks about Ultima Online’s future
Ultima Online (UO) currently holds the distinction of having survived the treacherous world of MMORPGs for almost a decade and this feat has been achieved...
Linden Lab on SL and protecting young users
It is sometimes hard to talk about Second Life. Just as the name of this MMO implies, it’s a virtual representation of our real lives....
Auto Assault is all about player skills
The recent release of Update 3 for Auto Assault signalled the start of better things for this action type MMO. Much has been said regarding...
Russell on LOTRO development in Europe
If only for Ms. Sam “Satine” Russell, I’d pay more attention to Lord of the Rings: Shadows of Angmar. I bet the first thing that...
Warhammer Online: Paul Barnett’s final thoughts
Much has been said and done by Paul Barnett on Warhammer Online: Age of Reckoning, and while we were just beginning to like his colorful...
Darkfall finally ready for open beta
All hardcore PvP gamers out there, please stand up. Now, join us all in saying “finally,” okay? Here goes: one, two, three… FINALLY! Some hard...
Pirates of the Burning Sea: Meet the composers
You’ve got a convoy of trade ships on the horizon, and your own 21-gunner’s crew stands at the ready, anxious for word on your next...
