Nintendo, Ubisoft, EA: Wii need more games!
Game developers are scrambling for Nintendo Wii, as Electronic Arts and Ubisoft both compete to be the top third-party developer of the console. With Ninty’s smashing success that’s still ongoing, it’s no surprise that developers and publishers would take the opportunity and expand their market to more households.
Having released a couple of titles for the Wii already, three being exclusive, EA even bought Headgate Studios in Salt Lake City last December solely for developing Wii games. Four new titles are on their way, supposedly maximizing all of the platform’s strengths and features. As Chief Operating Officer John Schappert says, “we saw this as a great opportunity for the industry”.
Ubisoft doesn’t fall behind, after realizing Wii’s potential when making the launch title Red Steel. This was soon followed by Rayman Raving Rabbids and their prayer to secure the top-spot among third party developers.
It’s just the tip of the iceberg. Senior Director Beth Llewellyn of Nintendo believes that the development momentum behind the Wii will only pick up as designers spend more time with it and imagine new gameplay scenarios. Just like how it took time before giant Xbox 360 titles came around, we can expect better Wii titles in the near future.
Via SF Gate
Game developers are scrambling for Nintendo Wii, as Electronic Arts and Ubisoft both compete to be the top third-party developer of the console. With Ninty’s smashing success that’s still ongoing, it’s no surprise that developers and publishers would take the opportunity and expand their market to more households.
Having released a couple of titles for the Wii already, three being exclusive, EA even bought Headgate Studios in Salt Lake City last December solely for developing Wii games. Four new titles are on their way, supposedly maximizing all of the platform’s strengths and features. As Chief Operating Officer John Schappert says, “we saw this as a great opportunity for the industry”.
Ubisoft doesn’t fall behind, after realizing Wii’s potential when making the launch title Red Steel. This was soon followed by Rayman Raving Rabbids and their prayer to secure the top-spot among third party developers.
It’s just the tip of the iceberg. Senior Director Beth Llewellyn of Nintendo believes that the development momentum behind the Wii will only pick up as designers spend more time with it and imagine new gameplay scenarios. Just like how it took time before giant Xbox 360 titles came around, we can expect better Wii titles in the near future.
Via SF Gate
