Enemy Territory: Quake Wars client update 1.1 released
The 1.1 client update has been released for the Beta of id Software‘s Enemy Territory: Quake Wars on the PC. This patch is completely automated and shouldn’t be a problem for most players.
In case you do experience some technical difficulties, the developer has also provided a few external mirrors where players can download and manually patch their Beta clients.
The update adds a few minor fixes for compatibility, bot AI, as well as improvements on gameplay balance and server connections. The program should be running more smoothly now with all the changes that have been added to the game.
Here’s the changelog of the program as taken from the game’s development blog:
- Updated Linux client compatibility
- Fixed performance drop of soft particles on some graphics cards
- Removed XP award for destroying newly spawned vehicles (spawn camping)
- Improved bot control of the GDF Titan Tank
- Fixed dedicated LAN server administrators reverting to default group on map change
- Fixed players occasionally not being able to change the mission they are on
- Server Launcher now clears the map rotation when changing game mode
- Fixed localized clients reverting to unlocalized if player starts a lite server on the same PC
- Fixed image pure check (anti-cheating) erroneously failing for MegaTextures
The PC version of Enemy Territory: Quake Wars is slated for an October 2 release. In case you’re not much of a PC gamer, it is also slated to be released on the PlayStation 3 and Xbox 360.
Buy: [Enemy Territory: Quake Wars (PS3)
Buy: [Enemy Territory: Quake Wars (Xbox 360)]
Buy: [Enemy Territory: Quake Wars (PC)]
Via Enemy Territory: Quake Wars Community Site
The 1.1 client update has been released for the Beta of id Software‘s Enemy Territory: Quake Wars on the PC. This patch is completely automated and shouldn’t be a problem for most players.
In case you do experience some technical difficulties, the developer has also provided a few external mirrors where players can download and manually patch their Beta clients.
The update adds a few minor fixes for compatibility, bot AI, as well as improvements on gameplay balance and server connections. The program should be running more smoothly now with all the changes that have been added to the game.
Here’s the changelog of the program as taken from the game’s development blog:
- Updated Linux client compatibility
- Fixed performance drop of soft particles on some graphics cards
- Removed XP award for destroying newly spawned vehicles (spawn camping)
- Improved bot control of the GDF Titan Tank
- Fixed dedicated LAN server administrators reverting to default group on map change
- Fixed players occasionally not being able to change the mission they are on
- Server Launcher now clears the map rotation when changing game mode
- Fixed localized clients reverting to unlocalized if player starts a lite server on the same PC
- Fixed image pure check (anti-cheating) erroneously failing for MegaTextures
The PC version of Enemy Territory: Quake Wars is slated for an October 2 release. In case you’re not much of a PC gamer, it is also slated to be released on the PlayStation 3 and Xbox 360.
Buy: [Enemy Territory: Quake Wars (PS3)
Buy: [Enemy Territory: Quake Wars (Xbox 360)]
Buy: [Enemy Territory: Quake Wars (PC)]