Epic Games’ face off with rumors
Post-GDC brought both awards and rumors to Epic Games and it’s undoubtedly über successful X360 shooter, Gears of War. And inasmuch as they are quick to accept the award, so are they quick to attend to the gossip travelling through the grapevine.
First off, yes, Gears of War will definitely come to the PC at some point in the future. But as their studio isn’t large enough to handle a whole bunch of projects all at the same time, they would have to give priority to Unreal Tournament III first. Then when that’s done, maybe that’s when the wheels can start fully rollin’ for Gears of War on PC.
Secondly, no, Unreal Engine 3 unfortunately won’t be used in Wii games. Not that they have anything against the Wii, hence the absence of their support for it. It’s just that… well, it’s gonna be really difficult to squeeze in the technology on to Nintendo‘s next-gen. However, Mark Rein is certain that “one of our licensees will at some point squeeze it down into the Wii, the way Ubisoft squeezed Unreal Engine II into the PSP.”
We’ll see where the wind blows. You never know, they just might change their minds in the future. Maybe.
Post-GDC brought both awards and rumors to Epic Games and it’s undoubtedly über successful X360 shooter, Gears of War. And inasmuch as they are quick to accept the award, so are they quick to attend to the gossip travelling through the grapevine.
First off, yes, Gears of War will definitely come to the PC at some point in the future. But as their studio isn’t large enough to handle a whole bunch of projects all at the same time, they would have to give priority to Unreal Tournament III first. Then when that’s done, maybe that’s when the wheels can start fully rollin’ for Gears of War on PC.
Secondly, no, Unreal Engine 3 unfortunately won’t be used in Wii games. Not that they have anything against the Wii, hence the absence of their support for it. It’s just that… well, it’s gonna be really difficult to squeeze in the technology on to Nintendo‘s next-gen. However, Mark Rein is certain that “one of our licensees will at some point squeeze it down into the Wii, the way Ubisoft squeezed Unreal Engine II into the PSP.”
We’ll see where the wind blows. You never know, they just might change their minds in the future. Maybe.