Epic’s Capps on Gears of War 2: pre-alpha state, GTA 4, comic book, more
We don’t know if Gears of War 2 will be shown indeed at this year’s New York Comic-Con, but Epic Games Vice President Michael Capps is already there (as a comic fan), baring more details for the upcoming shooter (and chainsaw) game in an interview. He also gives his comments on the the upcoming release of GTA 4, among other things. More details over at the full article.
We are still unclear whether Epic Games’ Gears of War 2 will be shown at this year’s New York Comic-Con. But we do know for a fact that Epic Games Vice President Michael Capps is a certified comic junkie and is definitely present in the Comic-Con. IGN was able to sit down with Capps over at NYCC to talk about GoW 2, among other things.
Asked about how far along Gears of War 2 is, Capps was able to confirm that the upcoming shooter game is now in its pre-alpha stages. This is probably why Capps was unable to provide more concrete details for the game – just an assurance that there will be chainsaw dueling, more powerful weapons, and more multiplayer info in the future.
For good measure too, we won’t be paying for any weapons. Post-product content is a different thing altogether though, as Capps say they will still have to think about it.
When the interview segued to Grand Theft Auto IV, Capps admits to being a fan (of GTA: Vice City at least). However, according to him, any comparisons with GoW 2 will be moot since GTA 4 will be all about the size of its open-world while Gears of War 2 prides itself for its graphics. Capps describes GoW 2 as a cinematic experience which will last between ten to fourteen hours in a roughly linear and tight narrative.
Putting a premium on the storyline, Capps even gave insights for the upcoming Gears of War comic. Much like Star Wars: The Force Unleashed (which bridges the vacuum between Episode III and Episode IV), the Gears of War comic book will focus on the events between Gears of War 1 and 2.
To read more of the Capps interview – his regrets for the first Gears of War and the effect of DLCs to the gaming industry, among others – visit the via link below. More details here at QJ.NET as they come.