Eve Online Tyrannis 1.0.2 comes out tomorrow

eve-online-thumbCCP Games have announced a date for EVE Online‘s next patch: June 29, 2010. Hit the jump for the patch notes.

 

eve-online-tyrannis

 

 

 

CCP Games have announced a date for EVE Online‘s next patch: June 29, 2010. Tyrannis patch 1.0.2 features the following tweaks and additions:

 

FEATURES:

 

Ships

 

  • Created the Primae survey ship which is intended for Planetary Interaction.

 

FIXES:

 

Need for Speed

 

  • Memory usage has been improved with missiles, maps, and PIN’s.
  • Frames per second has been improved when using warp disruption bubbles.

 

Market

 

  • Oxygen and Water will now be listed under the planetary materials and not under trade goods in the market window.
  • Planetary Materials market group will now display the correct icon.

 

Science & Industry

 

  • Several blueprints were missing the bill of materials tab. They will show correctly now.
  • The material requirements for constructing Medium Control Towers have been corrected.

 

Worldshaping

 

  • The surface gravity of several prime fiction planets has been changed.
  • Several prime fiction planets now have city lights on the dark side of the planet.

 

Graphics

 

  • Explosions, such as torpedoes, will no longer repeat themselves endlessly.
  • Players will no longer be followed by an explosion effect after warping out from a fight.

 

User Interface

 

  • The “You are here” circle now appears correctly on star map when switching from planet mode to map.
  • The information window for generic planets will now show the correct planet image.

 

Mac

 

  • When a player changes the shader setting to low, it will no longer encounter flickering and transparency issues on models.
  • The customs office will no longer turn pink when zooming in and out.

 

Miscellaneous

 

  • Warping probes will no longer cause any exceptions errors.

 

 

 

Via [EVE Insider]

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