eyePSP Control Demo released with video, new control methods
The last time we saw califrag‘s eyePSP, it was a video of the project’s demo. We’ve got another update on the said project, with a video and more control methods.
In case you missed the first report, eyePSP is an application that helps your Sony PlayStation Portable detect a laser pointer’s movements via a camera. The dev is still away hacking at the project and left us with a video of the current improvements. According to califrag’s post at the QJ Forums, four different control methods for “simple sprite movement” were added:
- follow: the sprite follows the cursor position
- mimic: the sprite mimics the cursor movement
- gestures: the sprite moves based on directional gestures by cursor movement
- direct: a screen-map acts as a D-Pad and allows direct movement of the sprite.
The dev went on to discuss how the application can be used for rail shooters. (Mmm, Time Crisis.) Anyway, check out the video below to check out the different control methods. You can also try it out for yourself by downloading the demo below. If you have any questions or you want to get more info (the download doesn’t come with a readme), you can go to the QJ.Net Forums to discuss eyePSP with the dev and other members of the community. Enjoy!
Download: eyePSP Control Demo
Visit: QJ.NET’s PSP Development Forum
The last time we saw califrag‘s eyePSP, it was a video of the project’s demo. We’ve got another update on the said project, with a video and more control methods.
In case you missed the first report, eyePSP is an application that helps your Sony PlayStation Portable detect a laser pointer’s movements via a camera. The dev is still away hacking at the project and left us with a video of the current improvements. According to califrag’s post at the QJ Forums, four different control methods for “simple sprite movement” were added:
- follow: the sprite follows the cursor position
- mimic: the sprite mimics the cursor movement
- gestures: the sprite moves based on directional gestures by cursor movement
- direct: a screen-map acts as a D-Pad and allows direct movement of the sprite.
The dev went on to discuss how the application can be used for rail shooters. (Mmm, Time Crisis.) Anyway, check out the video below to check out the different control methods. You can also try it out for yourself by downloading the demo below. If you have any questions or you want to get more info (the download doesn’t come with a readme), you can go to the QJ.Net Forums to discuss eyePSP with the dev and other members of the community. Enjoy!
Download: eyePSP Control Demo
Visit: QJ.NET’s PSP Development Forum