Famitsu WEEKLY’s good review of Lost Planet: Extreme Condition

Japan's loving these new shooters coming out - we ain't in Kansas no more, Dorthy.We hope we didn’t lose you there with the “WEEKLY”. You see, the Famitsu review of Lost Planet back at the end of November was from the Famitsu Xbox 360 Magazine (which gave the game a 34/40). Capcom must have still been biting nails, waiting to hear from Famitsu 360’s parent mag, the actual – and dreaded – Famitsu Weekly. You know, as in the “we only gave six games a perfect 40/40” Famitsu Weekly.

So Capcom must be happy (if not totally relieved) to hear from Famitsu Weekly that each of their proverbial four reviewers gave the game a 9, for a total of 36/40. It’s not bad at all: managing to sufficiently impress each reviewer with the quality of their work, and as reference, another of Capcom’s titles, Dead Rising, got a 35. Here’s the translation of what each reviewer had to say about the game:

  • Cool that it feels like a big-budget sci-fi movie. You’ll need to keep collecting Thermal Energy to stay alive, so you’ll have to stay in the action at all times. If you find the game too hard, swallow your pride and play it on Easy mode. Playing against players from around the world looks like fun.
  • Plays pretty much like an orthodox FPS game. The game balance lets you play through the game without much stress. Very inventive in that you have your human weapons and Vital Suit weapons, and you can use them all on foot. The slower movements of the hefty Vital Suits balance out their overwhelming firepower and add to the tension.
  • From the realism of the snow and air in the environments to the battles that really put you in the middle of the action, this game has it all. Battles against giant enemies and robots are super-exciting. May take some people a little time to get used to the unique controls and gameplay concepts. Story plays out well, with twists and turns throughout the experience. Online multiplayer seems a bit bland, but it’s fun to play nonetheless.
  • Despite the weapon balancing being fine-tuned with the multiplayer in mind, the story mode truly is a blast! Battles with creatures in the extreme conditions are intense and very challenging. The bosses are big, and the pattern-recognition style of boss-conquering is very rewarding.

Japan's loving these new shooters coming out - we ain't in Kansas no more, Dorthy.We hope we didn’t lose you there with the “WEEKLY”. You see, the Famitsu review of Lost Planet back at the end of November was from the Famitsu Xbox 360 Magazine (which gave the game a 34/40). Capcom must have still been biting nails, waiting to hear from Famitsu 360’s parent mag, the actual – and dreaded – Famitsu Weekly. You know, as in the “we only gave six games a perfect 40/40” Famitsu Weekly.

So Capcom must be happy (if not totally relieved) to hear from Famitsu Weekly that each of their proverbial four reviewers gave the game a 9, for a total of 36/40. It’s not bad at all: managing to sufficiently impress each reviewer with the quality of their work, and as reference, another of Capcom’s titles, Dead Rising, got a 35. Here’s the translation of what each reviewer had to say about the game:

  • Cool that it feels like a big-budget sci-fi movie. You’ll need to keep collecting Thermal Energy to stay alive, so you’ll have to stay in the action at all times. If you find the game too hard, swallow your pride and play it on Easy mode. Playing against players from around the world looks like fun.
  • Plays pretty much like an orthodox FPS game. The game balance lets you play through the game without much stress. Very inventive in that you have your human weapons and Vital Suit weapons, and you can use them all on foot. The slower movements of the hefty Vital Suits balance out their overwhelming firepower and add to the tension.
  • From the realism of the snow and air in the environments to the battles that really put you in the middle of the action, this game has it all. Battles against giant enemies and robots are super-exciting. May take some people a little time to get used to the unique controls and gameplay concepts. Story plays out well, with twists and turns throughout the experience. Online multiplayer seems a bit bland, but it’s fun to play nonetheless.
  • Despite the weapon balancing being fine-tuned with the multiplayer in mind, the story mode truly is a blast! Battles with creatures in the extreme conditions are intense and very challenging. The bosses are big, and the pattern-recognition style of boss-conquering is very rewarding.

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