Fanjita succeeds in bringing SNES Emulation to 2.01+ PSP Firmware

Fanjita has let us in on a bit of news that is sure to make many 2.01+ users deliriously happy. He and Ditlew have managed to get uo_Snes9x, a Super Nintendo Emulator by Y, running on 2.01+ firmware. This preview and the release of the Multi Save Game Loader, looks to be the start of what the Eboot Loader meant for 2.0 firmware. Console emulation is one of the most commonly sought after features of PSP homebrew. In a couple of days it looks like it will be a pleasant reality.

We finally made a more solid breakthrough with the EBOOT loader for GTA tonight. Not only does the menu now work properly, but I’ve also managed to run the uo_SNES9x emulator, and play the Pilotwings ROM (the only one I have), on both v2.0 and v2.5.

At the moment everything is hanging together with a pretty nasty hack. Ideally I’d like to get that fixed up before release, but it’s more likely that we’ll decide to release things as they currently are, and iron out that issue later.

Please note that lots of basic homebrew is still not working, but I thought that getting SNES emulation running was a big enough milestone to celebrate! Also, if we do decide to release, it will take a few days to knock the code into a releasable format.

Amazing work once again Fanjita and Ditlew. Congratulations on your latest accomplishment. Fanjita has let us in on a bit of news that is sure to make many 2.01+ users deliriously happy. He and Ditlew have managed to get uo_Snes9x, a Super Nintendo Emulator by Y, running on 2.01+ firmware. This preview and the release of the Multi Save Game Loader, looks to be the start of what the Eboot Loader meant for 2.0 firmware. Console emulation is one of the most commonly sought after features of PSP homebrew. In a couple of days it looks like it will be a pleasant reality.

We finally made a more solid breakthrough with the EBOOT loader for GTA tonight. Not only does the menu now work properly, but I’ve also managed to run the uo_SNES9x emulator, and play the Pilotwings ROM (the only one I have), on both v2.0 and v2.5.

At the moment everything is hanging together with a pretty nasty hack. Ideally I’d like to get that fixed up before release, but it’s more likely that we’ll decide to release things as they currently are, and iron out that issue later.

Please note that lots of basic homebrew is still not working, but I thought that getting SNES emulation running was a big enough milestone to celebrate! Also, if we do decide to release, it will take a few days to knock the code into a releasable format.

Amazing work once again Fanjita and Ditlew. Congratulations on your latest accomplishment.

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