FBA4PSP Beta preV12 Demo5: WiFi game connection added

 Homebrew - FBA4PSP_Beta preV12_DEMO5 - Image 1 Here’s a quick update to Final Burn Alpha, which now sports a very long version title of Beta preV12 Demo5. The MC68000/Z80 arcade game emulator now has WiFi game connection added to its features.

Download: FBA4PSP Beta preV12 Demo5

 Homebrew - FBA4PSP_Beta preV12_DEMO5 - Image 1Here’s a quick update to Final Burn Alpha, which now sports a very long version title of Beta preV12 Demo5. The MC68000/Z80 arcade game emulator now has WiFi game connection added to its features.

Note that this is not a formal release. This version currently only supports two units for WiFi, but the author might add more in the future. Here are the release notes, though it’s mangled by machine translators:

  1. Wifi Game Host, Client Controller P2p
  2. Switch on wifi, One PSP choose host and others choose client in Wifi Game menu. You should also change your controller as well. There is no screen displayed on client PSP. P2P mode could work and all psps have display. But speed is very slow and may asynchronies.
  3. Every PSP choose the same game. If you are using p2p mode, please reset the game once to synchronies all psps. I am thinking about add ram copy in V12 formal release to avoid reset the game.
  4. This version can only support 2 PSPs. Later version will support 4 PSPs.Wifi Game Host, Client Controller P2p
  5. Switch on wifi, One PSP choose host and others choose client in Wifi Game menu. You should also change your controller as well. There is no screen displayed on client PSP. P2P mode could work and all psps have display. But speed is very slow and may asynchronies.
  6. Every PSP choose the same game. If you are using p2p mode, please reset the game once to synchronies all psps. I am thinking about add ram copy in V12 formal release to avoid reset the game.

Download: FBA4PSP Beta preV12 Demo5


Related Articles:

Via cngba

Add a Comment

Your email address will not be published. Required fields are marked *