FFVII Crisis Core: The critics say…
PSP Fanboy’s Andrew Yoon is a man in pain. He’s really, really envious of the folks who managed to catch a glimpse of Final Fantasy VII: Crisis Core during the Square Enix Party. His intestines are probably squirming and contracting in some weird fashion right now, suffering from some psychosomatic Crisis Core requirement. Funny, so are we.
Those who were in attendance can’t help but highlight the good points that they’ve seen when they describe the game.
IGN says: “In our first Crisis Core hands-on last December, Anoop explains how technically marvelous the game is. Let me piggy back on that by say he is unequivocally right. This is the watershed game that genuinely demonstrates just how powerful the PSP is.”
GamesRadar notes: “This is the one that seems to matter, and the unfinished game (due to release in Japan in August) looks very polished from what we’ve seen so far. Of course, it’s also likely that the demo (which was ridiculously easy, for example) doesn’t reflect the final game in some ways. But we’re very optimistic that the PSP is getting the smash hit it needs from this game, and Dirge of Cerberus syndrome is being avoided.”
Gamespot thinks: “Based on what we played and saw, Crisis Core looks to be delivering on the promise of the past few years. The game’s visuals are impressive both in design and tech, raising the bar for what’s possible on the PSP hardware. As far as gameplay goes, Crisis Core is doing some interesting reworking of the familiar Square battle system that we like on the whole, though we can take or leave the whole slot machine thing”
1UP declares: “Outside of the slightly uneven framerate that currently hampers the game’s combat, the visuals in Crisis Core look truly awe-inspiring. The game’s soundtrack sounds similarly accomplished, with a blend of nicely remixed FFVII tracks and crunchy, guitar-heavy pieces that help drive the action-packed battles.”
We just really wish we were there. Yes, we’re all green with envy. Here’s to an early translation guide on GameFAQs and Japanese imports.
PSP Fanboy’s Andrew Yoon is a man in pain. He’s really, really envious of the folks who managed to catch a glimpse of Final Fantasy VII: Crisis Core during the Square Enix Party. His intestines are probably squirming and contracting in some weird fashion right now, suffering from some psychosomatic Crisis Core requirement. Funny, so are we.
Those who were in attendance can’t help but highlight the good points that they’ve seen when they describe the game.
IGN says: “In our first Crisis Core hands-on last December, Anoop explains how technically marvelous the game is. Let me piggy back on that by say he is unequivocally right. This is the watershed game that genuinely demonstrates just how powerful the PSP is.”
GamesRadar notes: “This is the one that seems to matter, and the unfinished game (due to release in Japan in August) looks very polished from what we’ve seen so far. Of course, it’s also likely that the demo (which was ridiculously easy, for example) doesn’t reflect the final game in some ways. But we’re very optimistic that the PSP is getting the smash hit it needs from this game, and Dirge of Cerberus syndrome is being avoided.”
Gamespot thinks: “Based on what we played and saw, Crisis Core looks to be delivering on the promise of the past few years. The game’s visuals are impressive both in design and tech, raising the bar for what’s possible on the PSP hardware. As far as gameplay goes, Crisis Core is doing some interesting reworking of the familiar Square battle system that we like on the whole, though we can take or leave the whole slot machine thing”
1UP declares: “Outside of the slightly uneven framerate that currently hampers the game’s combat, the visuals in Crisis Core look truly awe-inspiring. The game’s soundtrack sounds similarly accomplished, with a blend of nicely remixed FFVII tracks and crunchy, guitar-heavy pieces that help drive the action-packed battles.”
We just really wish we were there. Yes, we’re all green with envy. Here’s to an early translation guide on GameFAQs and Japanese imports.