Football Manager 2006 Gets a Little Push from Developer
Football fans have been tracking down the developments of Football Manager 2006 for the PSP ever since it was announced last year. And with just two days before it hits retail shops, there’s no better way to give the game a little push than getting some inside information from Sports Interactive’s managing director Miles Jacobson.
Jacobson has echoed what has been announced regarding the game being faithful to the PC version, but he was quick to highlight the fact that the game is specifically designed for the PSP. As such, the game’s control sytem is built around the PSP controls, removing the need to replicate a PC control set-up that gamers have been used to. Think of it as the PC version’s “little brother”.
Gamers have always been worried about low loading time that could ruin the game. Well, stop worrying because there won’t be any loading time at all. Football Manager won’t access the disc at all once you start playing. Ironically, the solution came from getting around the PSP’s other weak spot – the battery life. Sports Interactive has focused on getting the game working right for the PSP, and that’s something that other developers can learn from.
Managing the books remain an important part of the gameplay and if you win enough tournaments, you just might get the attention of a Russian billionaire. Great help if cash flow is your weak spot, eh? Jacobson also tips gamers on players worth looking out for: Hatem Ben Arfa, Freddy Adu and Freddy Guarin. When Jacobson speaks, you listen. After all, Sports Interactive is a company of football fans making a fan’s game.
Football fans have been tracking down the developments of Football Manager 2006 for the PSP ever since it was announced last year. And with just two days before it hits retail shops, there’s no better way to give the game a little push than getting some inside information from Sports Interactive’s managing director Miles Jacobson.
Jacobson has echoed what has been announced regarding the game being faithful to the PC version, but he was quick to highlight the fact that the game is specifically designed for the PSP. As such, the game’s control sytem is built around the PSP controls, removing the need to replicate a PC control set-up that gamers have been used to. Think of it as the PC version’s “little brother”.
Gamers have always been worried about low loading time that could ruin the game. Well, stop worrying because there won’t be any loading time at all. Football Manager won’t access the disc at all once you start playing. Ironically, the solution came from getting around the PSP’s other weak spot – the battery life. Sports Interactive has focused on getting the game working right for the PSP, and that’s something that other developers can learn from.
Managing the books remain an important part of the gameplay and if you win enough tournaments, you just might get the attention of a Russian billionaire. Great help if cash flow is your weak spot, eh? Jacobson also tips gamers on players worth looking out for: Hatem Ben Arfa, Freddy Adu and Freddy Guarin. When Jacobson speaks, you listen. After all, Sports Interactive is a company of football fans making a fan’s game.