Forza Motorsport 2 delay pays off: 60 FPS

Forza gets fasterPatience has its rewards, and the same tenet goes for the world of gamers. Forza Motorsport 2 fans will be happy to know that their patience may very well pay off in the form of a more involving racing experience.

As you might well know, Forza 2’s going to be delayed for a spring release. Virtual adrenaline junkies favoring Microsoft‘s console were understandably displeased at this bit of news.

On the bright side, Che Chou, one of the community managers of the game, has spread the word of the 60fps achievement. That is, the programmers were able to push the game to run at 60 frames per second. “Because Forza 2 is pushing so many polygons and next-gen effects,” Chou explains, “the team has had a heck of a time pushing the engine to run the game at a locked, butter-smooth, 60 fps. Although games at a consistent v-sync’ed 30 fps look and play great, doubling the framerate makes all the difference in the world.”

Whether they can sustain it without sacrificing a little bit of quality has yet to be determined, but they’re hoping the extra time they’re putting into it will let them keep increased frames and impressive graphics when it hits retail. All we can say is, it better be butter-smooth, or Forza fans may just start walking.

Forza gets fasterPatience has its rewards, and the same tenet goes for the world of gamers. Forza Motorsport 2 fans will be happy to know that their patience may very well pay off in the form of a more involving racing experience.

As you might well know, Forza 2’s going to be delayed for a spring release. Virtual adrenaline junkies favoring Microsoft‘s console were understandably displeased at this bit of news.

On the bright side, Che Chou, one of the community managers of the game, has spread the word of the 60fps achievement. That is, the programmers were able to push the game to run at 60 frames per second. “Because Forza 2 is pushing so many polygons and next-gen effects,” Chou explains, “the team has had a heck of a time pushing the engine to run the game at a locked, butter-smooth, 60 fps. Although games at a consistent v-sync’ed 30 fps look and play great, doubling the framerate makes all the difference in the world.”

Whether they can sustain it without sacrificing a little bit of quality has yet to be determined, but they’re hoping the extra time they’re putting into it will let them keep increased frames and impressive graphics when it hits retail. All we can say is, it better be butter-smooth, or Forza fans may just start walking.

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