Fragile: Farewell Ruins of the Moon preview spills game concept

Fragile: Farewell Ruins of the Moon preview spills game concept - Image 1If you’ve been slogging the interwoven nethers that is the Internet for anything Fragile-related since Namco Bandai presented the title in both official website and teaser video, it might just be that you’ve already got some Fragile: Farewell Ruins of the Moon details. But a recent preview of the dramatic RPG from Japanese magazine Dengeki just spilled more details of the game, and you’d best move on to the full story to see which details have been found consistent.

Fragile: Farewell Ruins of the Moon preview now spills game concept - Image 1 

Dengeki, a local magazine in Japan, got the unique privilege to preview tri-Crescendo‘s latest role-playing game project in the works, Fragile: Farewell Ruins of the Moon (rough translation from the Japanese title). And what the staff of Dengeki uncovered was that the RPG was not the survival, horror game some would have thought it’d be.

But the premise stays consistent. In Namco Bandai‘s rather unique adventure, players will find themselves upon a post-apocalyptic, surreal Earth, shrouded in darkness during the long nights. The cities and locations you’ll be trekking through are seemingly emptied of every living human being, though animals do remain. An abandoned amusement park, a dark train station, and a deserted hotel are just some of the areas to explore.

But now Dengeki has revealed that players will take on the shoes of Seto, the game’s protagonist, who’s somehow in a search for anyone who may still be around. But more importantly, Seto seems to also be on a lookout for the “heroine” (apparently the one pictured above) who somehow should play an important twist and role in the game’s rather puzzling plot.

Fragile's main protagonist: Seto, the lone explorer - Image 1 

Gamers are bound to help Seto in his quest, and by using the Wii Remote, they’ll be able to cast some light on the mysteries behind the disappearances – both literally and figuratively. The Wii Remote will serve as Seto’s flashlight, and though it’ll be used to illuminate the surroundings, it will also serve to unearth hidden clues.

If you point your flashlight at a seemingly empty wall, for instance, it would show mysterious drawings, graffiti, and even some short stories of people who appear to have been in that area recently. Awesome, ain’t it? The Wiimote is also to serve as Seto’s equipped metal detector when searching for more materialistic clues.

The remote is also said to turn into a “spirit detector,” and by using the embedded speaker, the developers aim to resonate sounds of spectres in the darkness. Also, Seto won’t be helpless when confronted with a ghastly spook.

He’s armed with a sturdy branch, and players shouldn’t be afraid to use it. He’s bound to find other weapons to defend himself with, and Dengeki hinted the use of even a bow.

We speculate that the Wii Remote will also be used for smacking the heck out of anything, and the Nunchuk will serve as a means to move Seto while players traverse the gloomy world in third-person perspective.

But since all these details have come from Japanese sources, details may have been obscured due to translation. More confirmations and details as soon as they roll in.

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