From retro to techno: Gyruss screens
Most of us grew up with space shooters like Gradius, Space Invaders, or (THE classic) Galaga. But those were either side-scrolling or fixed. Any of you remember the 80s, when the first tube shooter came out? Konami brought us Gyruss – and now, it’s going to Xbox Live Arcade.
Notice the two pictures above. You’ve got the retro version on the left, and the XBLA version on the right. Background-wise, there’s a huge difference. But when you look at the text on the side bars, there’s hardly any difference – which is a good thing, actually. We think that retro games that we grew up with were gods and goddesses of their time. That’s why if you port them to a next-gen console, you should still keep the game very familiar, so that fans don’t gripe, saying “Oh noes! They be ruining me childhood!”
Even though it was ported with highly improved graphics, it still shines as a classic, through and through. Click on the screens below and marvel at the differences! Makes us a tad sentimental… *sniff*
Most of us grew up with space shooters like Gradius, Space Invaders, or (THE classic) Galaga. But those were either side-scrolling or fixed. Any of you remember the 80s, when the first tube shooter came out? Konami brought us Gyruss – and now, it’s going to Xbox Live Arcade.
Notice the two pictures above. You’ve got the retro version on the left, and the XBLA version on the right. Background-wise, there’s a huge difference. But when you look at the text on the side bars, there’s hardly any difference – which is a good thing, actually. We think that retro games that we grew up with were gods and goddesses of their time. That’s why if you port them to a next-gen console, you should still keep the game very familiar, so that fans don’t gripe, saying “Oh noes! They be ruining me childhood!”
Even though it was ported with highly improved graphics, it still shines as a classic, through and through. Click on the screens below and marvel at the differences! Makes us a tad sentimental… *sniff*