Gamasutra Interviews Mizuguchi

tetsuya mizuguchiIt seems that Tetsuya Mizuguchi is someone that never fails to give credit to his senpai. Q Entertainment‘s new spin on the game Gunpey, previously released for the WonderSwan handheld, is actually dedicated to its creator, Gunpei Yokoi, who also made the D-pad and the Game Boy.

When asked whether he would want to have a game named after himself he replies, “I donÂ’t care if itÂ’s after my death! But I donÂ’t want to play a game named Mizuguchi while IÂ’m still alive though.” In fact, this guy doesn’t even want every Q Entertainment game labelled as “Mizuguchi’s new game.” Talk about humility.

Right now, he’s a sort of Q Entertainment overseer, as he says he “wants to concentrate on his creations.” Moreover, he says that the company is looking into networking, and online as well as mobile games might be expected from Q Entertainment.

So was it hard to start from scratch and build a new company? Mizuguchi admits that it was rather difficult. They only had few people, and had no money for office rent, so they would regularly meet at a karaoke box! Mizuguchi focused on the creative side, while his partner, Shuji, attended to the management side of it all. He admitted that they had a slow start, but it seems that the future is looking bright for Q.

Regarding games, it all boils down to simplicity for this guy. Being universal is something that he always take into account whenever he’d make a game, as he wants to “want to break the barrier between countries and markets.”

tetsuya mizuguchiIt seems that Tetsuya Mizuguchi is someone that never fails to give credit to his senpai. Q Entertainment‘s new spin on the game Gunpey, previously released for the WonderSwan handheld, is actually dedicated to its creator, Gunpei Yokoi, who also made the D-pad and the Game Boy.

When asked whether he would want to have a game named after himself he replies, “I donÂ’t care if itÂ’s after my death! But I donÂ’t want to play a game named Mizuguchi while IÂ’m still alive though.” In fact, this guy doesn’t even want every Q Entertainment game labelled as “Mizuguchi’s new game.” Talk about humility.

Right now, he’s a sort of Q Entertainment overseer, as he says he “wants to concentrate on his creations.” Moreover, he says that the company is looking into networking, and online as well as mobile games might be expected from Q Entertainment.

So was it hard to start from scratch and build a new company? Mizuguchi admits that it was rather difficult. They only had few people, and had no money for office rent, so they would regularly meet at a karaoke box! Mizuguchi focused on the creative side, while his partner, Shuji, attended to the management side of it all. He admitted that they had a slow start, but it seems that the future is looking bright for Q.

Regarding games, it all boils down to simplicity for this guy. Being universal is something that he always take into account whenever he’d make a game, as he wants to “want to break the barrier between countries and markets.”

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