Game designer on Tiger Woods, its unique Wii features

Tiger Woods - Image 1It was just a couple of days ago when we mentioned that despite the Wii’s shortcoming in terms of graphics power, Tiger Woods: PGA Tour is still looking well compared to the versions in other consoles (PS3, X360, PSP). Today, we came across an interview with the game’s Wii version designer Wes Culver, and what do you know? He talks about the exact same things.

The interview was conducted by gaming site Joystiq and the answers are pretty much expected. But nonetheless, it is still different when things come from the devs themselves, right? So as far as the differences between the Wii version and other consoles’, Culver says,

All the gameplay controls have been totally redone to take advantage of the Wii Remote. If you want to, you can even go back and plug in the Nunchuk to get the analog swing. You can do that, and you play it as you would on the PS2 or the Xbox 360. But everything from the swing, the draw and fades, the spin – all that stuff has been mapped to the Wii Remote, one way or another.

In case some people say that graphics-wise, the Wii is inferior to the opposing consoles, uh, news flash: everybody knows that already. Wii has been always about gameplay and never graphics. Culver mentioned that for Tiger Woods, its graphics fall somewhere in between that of the PS2 and the Xbox 360. He then added,

We do support 480p widescreen, we updated a lot of textures; the sky domes, and the courses were all retouched, so they are updated as far as better than PS2 and Xbox. But they’re not as up to par as Xbox 360 and PS3, which is understandable because that’s what Nintendo is kind of going for.

Lastly, as far as content is concerned, Culver shared that they tried to keep all versions the same as much as possible, but there are certain differences, especially when it comes to the game modes. An example of this is the Tiger Challenge. According to Culver, there  are some new ones but they also kept the old favorites. He explained:

We carried over fun arcade game modes like Skills 18, Target2Target, T-I-G-E-R, and Battle Golf. We have all of the regular, official modes like stroke play, match play and so on. So we have a lot for future golf fans. I think the biggest thing is the real golf fans get a great experience from Tiger because everything – they can play the game as they would play on the course.


Tiger Woods: PGA Tour 07 is being developed and published by Electronic Arts. It is expected to hit retail this coming spring.

Tiger Woods - Image 1It was just a couple of days ago when we mentioned that despite the Wii’s shortcoming in terms of graphics power, Tiger Woods: PGA Tour is still looking well compared to the versions in other consoles (PS3, X360, PSP). Today, we came across an interview with the game’s Wii version designer Wes Culver, and what do you know? He talks about the exact same things.

The interview was conducted by gaming site Joystiq and the answers are pretty much expected. But nonetheless, it is still different when things come from the devs themselves, right? So as far as the differences between the Wii version and other consoles’, Culver says,

All the gameplay controls have been totally redone to take advantage of the Wii Remote. If you want to, you can even go back and plug in the Nunchuk to get the analog swing. You can do that, and you play it as you would on the PS2 or the Xbox 360. But everything from the swing, the draw and fades, the spin – all that stuff has been mapped to the Wii Remote, one way or another.

In case some people say that graphics-wise, the Wii is inferior to the opposing consoles, uh, news flash: everybody knows that already. Wii has been always about gameplay and never graphics. Culver mentioned that for Tiger Woods, its graphics fall somewhere in between that of the PS2 and the Xbox 360. He then added,

We do support 480p widescreen, we updated a lot of textures; the sky domes, and the courses were all retouched, so they are updated as far as better than PS2 and Xbox. But they’re not as up to par as Xbox 360 and PS3, which is understandable because that’s what Nintendo is kind of going for.

Lastly, as far as content is concerned, Culver shared that they tried to keep all versions the same as much as possible, but there are certain differences, especially when it comes to the game modes. An example of this is the Tiger Challenge. According to Culver, there  are some new ones but they also kept the old favorites. He explained:

We carried over fun arcade game modes like Skills 18, Target2Target, T-I-G-E-R, and Battle Golf. We have all of the regular, official modes like stroke play, match play and so on. So we have a lot for future golf fans. I think the biggest thing is the real golf fans get a great experience from Tiger because everything – they can play the game as they would play on the course.


Tiger Woods: PGA Tour 07 is being developed and published by Electronic Arts. It is expected to hit retail this coming spring.

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