Game Developer Conference to host four sessions by famous developers
Have you ever wondered how game developers went about developing the kinds of games you enjoy playing? If you’re thinking of attending the Game Developers Conference in February, then you’re in luck. Representatives of various game development companies will be talking about the games they’ve worked on, with four sessions currently slated for the conference.
Find out what those four sessions are about after the jump!
If you’re thinking of attending the next Game Developers Conference (GDC) in February next year, you may be interested to know that the GDC will be having sessions devoted to game development. This is according to Jamil Moledina, Game Developers Conference Executive Director.
Mr. Moledina mentioned that the GDC sessions will involve game developers focusing on four particular games:
- Ken Rolston and Mark Nelson, The Elder Scrolls IV: Oblivion (PC, PS3, Xbox 360, PSP) developers, will talk about “Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence.”
- Rob Pardon, Blizzard Vice President for Game Design will host a session on “Rules of Engagement: Blizzard’s Approach to Multiplayer Game Design.”
- Greg LoPiccolo, Harmonix Vice President of Product Development, will be holding a session entitled “Rock Band (PS3, Xbox 360) ) Postmortem Postmortem.”
- Haden Blackman, Executive Producer of LucasArts, will handle the session on “Star Wars: The Force Unleashed (PS3, Xbox 360, Wii, PSP, DS): How LucasArts is Building a Game, a Development Team and a Technology Pipeline…At the Same Time.”
Interested in any of the above topics? Then drop by the Moscone Center in San Francisco from February 18-22, 2008 and attend Game Developers Conference. Oh, and Mr. Moledina is inviting you to register your nominations in the Game Developers Choice Awards as well. Just click on the source link for more info about that.