GameMusicGear_MX v1.0: 10-band equalizer, new plugins, support for 7-zip, more
After brewing in development for more than a year, GameMusicGear finally kicks off its official version 1.0 release! Silmarilion has outdone himself with this release of his popular music player. It now sports a 10-band equalizer, new input and visual plugins, and several other features music lovers are bound to be happy with.
Download: GameMusicGear_MX v1.0
Visit: QJ.NET PSP Development Forums
After brewing in development for more than a year, GameMusicGear finally kicks off its official version 1.0 release! Silmarilion has outdone himself with this release of his popular music player. It now sports a 10-band equalizer, new input and visual plugins, and several other features music lovers are bound to be happy with.
Note though, that bugs have been found in this version that causes the app to freeze. Silmarilion has confirmed one bug reported by niobe in the forums: “if press any button before square for enter to browser screen, GameMusicGear_MX freeze and PSP reset.” He says that he will fix then as soon as he can.
Here’s the full changelog of version 1.0. It’s kinda long, but silmarilion notes that the biggest changes are the equalizer, the new browser/playlist behavior, and the additional input and visul plugins.
- + add new vis_plasma visual plugin.
- + add info tag charset conversion.
- Available charsets are: UTF-8, GBK, BIG5, SHIFT-JIS, EUC-KR, MS-EE, MS-CYRL, ISO-8859-1, ISO-8859-2
- You must change this value manually from the main config file.
- + ADD new browser-playlist behavior more ala winamp: you can browse
- any folder and play or enqueue files to the playlist, wich is saved
- in m3u format.
- + ADD psf input plugin . For now in_psf doesn’t support equalization nor
- volume boost.
- + ADD new mp3 input plugin based on the pspsdk’s pspmp3 library:
- Currently it doesn’t support ff/rewind but consumes less battery life.
- It only suppports files with 44k sampling rate.
- + add s98 input plugin.
- + add new vis_cube visual plugin
- + add new vis_gel visual plugin
- + add Steven Wittens’s UnConeD Goldie semiclone 3d visual plugin (vis_goldie).
- + add hprm support .
- + add show attached picture in fullscreen visual mode.
- + ADD real time equalizer with presets support.
- + add implemented a ‘semi’ sleep mode. Clock is changed to 22 hz and
- screen and power led are turned off.
- + add changed skins settings to a more friendly xml style format.
- + add (PSP Slim Only) Support for 7zip compressed files.
- + add …
- * fix selector is now placed in the last folder when browsing back.
- * fix selected plugins are now shown first when entering setup.
- * fix in_sid input plugin is now based on libsidplay1 since it was having
- some issues with the libsidplay2 engine .
- * fix songs with different samplerate than 44k and 48k caused a crash,
- well for now only 44k and 48k samplerates are supported .
- * fix files with different language names were not played at all.
- * fix album art was not found sometimes.
- * fix nsfe info was not shown properly.
- * fix display bug when browsing plugin settings.
- * fix crash when encoding some files to mp3.
- * fix controller config didn’t read simultaneous keys.
- * fix crash when entering several zip subfolders.
- * fix corrupted files and folders in 8GB memory sticks.
- * fix log file is now closed when a crash occurs.
- * fix zip icon was not shown correctly in folder name.
- * fix changed cpu clock values of input plugins to optimize battery
- life.
- * fix play all subtunes was not working properly.
- * fix crash when atempting to change subtune or play next song on an
- empty playlist.
- * fix changed max volume boost value to 15.
- * fix in_spc plugin cpu clock is set to 266 by default for better playback.
- * fix …
- – del removed exception handler because was causing some strange
- graphic bugs.
- – del removed fade in when playing new song.
- – del rar files are no longer supported by psp fat due to lack of memory.
Download: GameMusicGear_MX v1.0
Visit: QJ.NET PSP Development Forums
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