GhostBustersDS v0.7 – added new city, car selection bug fix

Nintendo DS handheld with R4DS and SuperCard cartridge - Image 1If you still aren’t satisfied with the added bosses in the last version of GhostBustersDS from homebrew developer SephirothFF7, then you might be interested to know that the latest version now extends replayability by adding a new city after finishing the game. You can also check out the other changes added since the previous version in the full article.

Download: GhostBustersDS v0.7

Screenshot of Sephiroth_FF7's GhostBustersDS homebrew game for DS - Image 1With the new year already well underway, homebrew developer Sephiroth_FF7 has come up with several more version updates for the homebrew port of the original Ghostbusters game he released for the Nintendo DS. GhostBustersDS v0.7 includes a new city which you can play after finishing the game, as well as a bug fix for the in-game car selection.

Since the homebrew is in French, here’s the rough translation of all the recent releases since our previous coverage of the game:

Version 0.7

  • 3 opportunity to catch different city in the 3rd.
  • Display lyrics at the start of Thursday

Version 0.6

  • The 3rd city is accessible but is not yet over
  • There is a different atmosphere according to the city
  • Bug fix: Press Do not jump the screen of choice for cars

Version 0.5

  • Possibility to change the city when you have finished the game, for the moment it offers the possibility to have the fastest game

This new aspect definitely expands the replayability of the game. Considering how fast you can finish the game, it really gives gamers a more interesting time trying to play hide and seek with Zuul again.

Download: GhostBustersDS v0.7

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